savagek Posted July 1, 2020 Share Posted July 1, 2020 (edited) I'll be the first to admin the Isiloon changes have helped PK, but now you get the problem that it's near impossible to kill at times... It will sometimes take hours to kill and it will be walking around cz full hp just because how hard you have made it. A simple change to help this is to have what they used to have on USKO bosses during boss events. Once spawned, it has a timer on it that if it's not killed in that time, it's AC/Resistant reduce dramatically. It gives plenty of time for it to be killed normally, but if due to circumstances such as the PK/activity of the server means it can't die or isn't dying, it gets a lot easier to drop. The timer can be whatever you feel is necessary. Edited July 1, 2020 by savagek Quote Link to comment Share on other sites More sharing options...
Razordagawd Posted July 1, 2020 Share Posted July 1, 2020 It's literally mage's paradise. They just nuke the isiloon and the surroundings for 25k NPs in a little less than an hour but let's nerf rogues xd. Quote Link to comment Share on other sites More sharing options...
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