savagek Posted June 11, 2020 Share Posted June 11, 2020 A topic where people can post their ideas to boost farming in CZ/party farming as a whole, as at the moment we know it's pretty useless. Please post any ideas you have, here are a few of mine. Make Chitin/MDs/Glaves Middle Class: These items are very easy to farm, but no one does because it's not cost effective to upgrade them. Putting these as middle class gives people incentive to farm them, as it's a lot easier and cheaper to upgrade them and as we know, these at +8 are better than their higher class counterparts at the +7 cap. Honestly, with the upgrade caps this server has it should be full of +8 MDs/Chitins but there are barely any as the both bus needed to even attempt a page of +5's to +7's is worth more than the +7 itself and the fact you can get shells/raptors/shards easier than chitins and MDs. Bonus - this helps new players easily acquire a set of armor/weapons that is passable in PK. Side Note: Add Harpys back in CZ and drastically drop the chitin/md rates in EMC/Eslant to avoid the usual genie farm bullshit. Add drops to Enigma/Cruel/Havoc and the Nigmash/Kerrimash: Usually there is a lot of farm centred around these monsters as they drop the Krowaz weapon jewels. As this is obviously not in the game and I imagine not coming anytime soon then you could make them farmable in other ways. My ideas: Havoc/Enigma etc to drop an exceptional weapons, a silver bar and even a small chance of a goldbar. Nothing game breaking, but it gives a party a reliable coin farm away from bowl that will encourage pk and raiding. Give them a 5 minute spawn timer. Nigmash etc to drop 50% a BUS and then smaller chance of a silver bar. Same reason as above - reliable party farm. Changes to Daily Quests: Quest Shells/Weapons should be given at +5 now. Most people don't even bother with their quests now as they probably have 4 pages of shells/raptors +1 from gems and such. Giving them at +5 means people are more likely to do them as they can throw them straight in the anvil. Side note: Reduce AC or the Bonus on quest shells, only bit a tiny bit like 2ac per piece. Atm we have exceptionals to encourage farming of weapons, but shell farming is useless as the quest shells are exactly the same. Booro quest for BUS, make the daily 5x BUS and the weekly 10x BUS. Balrog quest is completely useless with the scrolls in sundries. Instead, keep the same kills but make it 1 2k/350ac scroll for the daily and 3 for the weekly. People will do it to have the scroll for wars etc. New Daily Quests Add a new quest centre'd around the Bifrost monsters in bowl - Lvl 80 and 10k NP Requirement Daily - 3 of each monster for a Rage Fragment. Weekly - 24 of each monster for a Lechery & Jealousy Fragment. Add a new quest for Havoc/Enigma/Nigmash etc - Lvl 80 and 10k NP Requirement Weekly - 30 Havoc/Cruel/Enigma for a Trina. Weekly - 100 Nigmash/Kerramash for a stack of premium MP pots. Add a new quest for Isiloon - Lvl 80 Requirement Daily - 1 Isiloon - Monster Stone Weekly - 5 Isiloons - Monster stone Just a few ideas. Feel free to post more. Quote Link to comment Share on other sites More sharing options...
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