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Nothing has any value soon


perhana
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Gating progression and not looking close enough for the drop % and turnrates is gradually killing the server.

If you separate the answers given in the +8 poll you can see there are NO good reasons given why it shouldn't open. Just the basic selfish: "dont open yet, i only play 30 min a day i need to catch up". For the good of the server, pretty please, open it allready.

You can soon buy raptor +7 for 100m, no1 buys raptors from +1 to +6, wait more and they have no value. 

Droprates from Juraid were good when we were 70 lvl, now we get a thousand silver gems per day and the high end uniques are soon worth allmost nothing when everyone has them. You could make something like lillime's earring +1, with 500m NOW, wait a month and they have no value. If you think that is good for the server longetivity, you are out of your mind. 

THIS WAS SUPPOSED TO BE A FARM SERVER

Make CZ great again™ : There is currently nothing to farm with a party, this is the worst part. People have no reason to gather up and play with friends in a party outside pk. You can still improve CZ farming and lower the rates outside CZ abit, and gradually fix this. And this is coming from a player who has access to multiple computers and accounts with genie, please for the good of the server and activity, start doing some adjustments.

Having a statement that you never change any droprates is the most stupid thing I have ever read in any MMORPG game info, and we even know you don't follow it yourself. If you had worms dropping chitin shields and iron necks, you wouldn't change it because of your statement? Don't you think that any other online game is continuously following every droprate and fixing it accordingly?

These all go together, fixing only 1 part doesn't fix the situation. Server NEEDS a dump for highclass and we need party activity in CZ.

 

Good thread to check from Tabbycat also: 

 

Edited by perhana
some typos
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The only reason to hold on the +8's was new players joining the server for 80 cap. As far i've seen no clans joined and were losing players day by day.

I'd say just open +8's this friday and let people upgrade their shit

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2 hours ago, Drogon said:

The only reason to hold on the +8's was new players joining the server for 80 cap. As far i've seen no clans joined and were losing players day by day.

I'd say just open +8's this friday and let people upgrade their shit

They have these rent items, which made For new players. Should release those.

 

This Post +1.

Edited by Zimpapke
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Well making money was super easy at first week; bus, gold coin and high trash item droprate from cardi's (I mean emc/lfc ones), hyper noah abuse etc. ppl stocked too much money and that led to obvious and ninja nerfs to drops/droprates. Same works for bf, some clans (looking at you undez) stocked tons of GB's. Atm you have bf and jr, so farming shard/raptor is meaningless, there is too few spots to farm bus, only ways are trash item farm/events for solo players. Making money is too hard and everything's expensive. Good luck getting 3x genie farm char and premium/auto loot for all of them, then you must find good spot to not ks'd by turkish goldfarmers. I don't see why a newcomer would want to PLAY here unless s/he had friends here already. We had the crucial bugfixes/droprate adjustments too late and here we are.

Edited by TOOL
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TOOL, Bir saat önce yazdı:

Well making money was super easy at first week; bus, gold coin and high trash item droprate from cardi's, hyper noah abuse etc. ppl stocked too much money and that led to obvious and ninja nerfs to drops/droprates. Same works for bf, some clans (looking at you undez) stocked tons of GB's. Atm you have bf and jr, so farming shard/raptor is meaningless, there is too few spots to farm bus, only ways are trash item farm/events for solo players. Making money is too hard and everything's expensive. Good luck getting 3x genie farm char and premium/auto loot for all of them, then you must find good spot to not ks'd by turkish goldfarmers. I don't see why a newcomer would want to PLAY here unless s/he had friends here already. We had the crucial bugfixes/droprate adjustments too late and here we are.

+1

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increase drops in bowl from all mobs , reduce AFK drops like Bloodseker cardinal etc.

reduce drop from 8 people partys , increase drop small partys,

reduce np /exp/ water/ food/ air from big partys, increase everything to short partys. (  expect bifrost mobs )

open chaos event already need pvp events , kinda bored of bdw/jr/ft afk players. make more then kick from party if u are afk. like 1 kick cant join next event 2 kicks cant join for 2 days 3 kick cant join 1 week. at least. allow just 1 acc by ip doesnt fix anything still people doing join then afk to leech .

golden mattock should drop  untradable items for the character which use it, not random untradable items its pointless to buy golden mattock..

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39 minutes ago, BroOk said:

increase drops in bowl from all mobs , reduce AFK drops like Bloodseker cardinal etc.

reduce drop from 8 people partys , increase drop small partys,

reduce np /exp/ water/ food/ air from big partys, increase everything to short partys. (  expect bifrost mobs )

open chaos event already need pvp events , kinda bored of bdw/jr/ft afk players. make more then kick from party if u are afk. like 1 kick cant join next event 2 kicks cant join for 2 days 3 kick cant join 1 week. at least. allow just 1 acc by ip doesnt fix anything still people doing join then afk to leech .

golden mattock should drop  untradable items for the character which use it, not random untradable items its pointless to buy golden mattock..

What is your idea behind this "reduce drop from 8 people partys?"

At least I think that MMO games should be played together with friends and farming should be manual farming with parties rather than solo genie. 

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5 hours ago, BroOk said:

not really they can also keep this rates, and increase the rates abit more to short partys. theres alot people which cant simple farm as 8 players.

I know the idea that solo players should get the same as party players but reducing droprate in big party is imo way too hazard move. You are in bowl 8 man pk party and then you disband the party when you see a boss to increase to droprate :D

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He aint mean that tho. But it's really fucking said how the game literally forces you to play in full clans / parties nowadays.

 

I always loved to play in small but strong clans and pk parties (2-3-4-5 ppl or abit more for the clan) parties / clans where i knew any1 who is in it is actually good and can rely on them.

 

One of the worst thing ever released was the addition of clan bonuses imo. Like sure it was always benificial to be in big clans (More np faster, csw, cz rush, dominating bowl, etc). But that was kind of oke and natural, you had to sacrifice that in order to have full GGs in your group.  But to nerf solo / smaller clans even more with the NP gains (30+ per full parties, 60 ish in solo) and constant drop rate, exp, np bonus to big clans is just meh.

Edited by david4244
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4 hours ago, Leipis said:

I know the idea that solo players should get the same as party players but reducing droprate in big party is imo way too hazard move. You are in bowl 8 man pk party and then you disband the party when you see a boss to increase to droprate :D

this the classic mentality of full party player , which is fine i wont reduce anything from big clans partys. but its just not fair and not helping small comunity to grow up here...but nvm we kinda run out of topic .

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I can't sell raptor +1s for 2m.
I can't sell BUS for 1.4-1.5m (maybe 20/24hours)
But why the fuck would anyone buy anything when thye have full uniques and +7s already?
Where are those +6 geared tards who wanted to stay at +7? That's right, they don't play the game.

I mean the fact that merchandise isn't moving in moradon proves that most players have +7s already.  +6 characters are genie characters on second pc or seomthing.

Edited by PeeWee
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On 6/10/2020 at 4:43 AM, TOOL said:

Well making money was super easy at first week; bus, gold coin and high trash item droprate from cardi's (I mean emc/lfc ones), hyper noah abuse etc. ppl stocked too much money and that led to obvious and ninja nerfs to drops/droprates. Same works for bf, some clans (looking at you undez) stocked tons of GB's. Atm you have bf and jr, so farming shard/raptor is meaningless, there is too few spots to farm bus, only ways are trash item farm/events for solo players. Making money is too hard and everything's expensive. Good luck getting 3x genie farm char and premium/auto loot for all of them, then you must find good spot to not ks'd by turkish goldfarmers. I don't see why a newcomer would want to PLAY here unless s/he had friends here already. We had the crucial bugfixes/droprate adjustments too late and here we are.

Yah man, well said for sure lol! 

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+8 should have either been opened very early or not at all. The problem with waiting is that prices have crashed for high class items meaning anyone with resources (and babashoppers) have weeks to stockpile +7s, pretty much guaranteeing a wave of +8s the day it is opened, which is what the server admins were hoping to avoid. +8s should have probably been opened in mid-May when many players had +7s but prices had not yet crashed.

 

And on the same subject, can we reduce certificate costs for 80 skills or do we really want hundreds of people quitting before they even unlock their main skills?

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