Patrick Posted May 27, 2020 Share Posted May 27, 2020 As the title says, just disable this feature. You increased /town limit for PvP balance. It's ok. But mages can easily /town with this skill while getting damage. That's not fair. You guys buffed mages as hell. But if you do something on /town for PvP balance, then do same for mages' escape skills. Thanks mAqexKO Quote Link to comment Share on other sites More sharing options...
Razordagawd Posted May 27, 2020 Share Posted May 27, 2020 (edited) It's called "gate" and I already reported this. This cast should be very easy to interrupt but right now it's failsafe, which is dumb as hell. Edit: priests also have this skill Edited May 27, 2020 by Razordagawd Quote Link to comment Share on other sites More sharing options...
Jona Posted May 27, 2020 Share Posted May 27, 2020 yea, like even a throwing knife should cancel this, but it's barely getting canceled, but indeed, reported already Quote Link to comment Share on other sites More sharing options...
peyo Posted May 28, 2020 Share Posted May 28, 2020 I'm quite sure that skill is the easiest one to cast, it's definitely NOT failsafe. Quote Link to comment Share on other sites More sharing options...
Patrick Posted May 28, 2020 Author Share Posted May 28, 2020 (edited) Razordagawd, 21 saat önce yazdı: It's called "gate" and I already reported this. This cast should be very easy to interrupt but right now it's failsafe, which is dumb as hell. Edit: priests also have this skill tbh, we don't argue terms here. And some of Very very important people hate you (you've put the arrows to their special part of bodies.) So you caused archers to be nerfed. Please stop causing more problems. It affects archers' power in the game. If game doesn't let the players go town easily (increasing hp limit for /town means just like that), then they should do something on GATE skill as well. Thanks. EDIT: This time i cut some of meaningful words from the post. Hope none remove it. Edited May 28, 2020 by Patrick Quote Link to comment Share on other sites More sharing options...
Razordagawd Posted May 29, 2020 Share Posted May 29, 2020 6 hours ago, peyo said: why don't we nerf light feet in that case, since assassins can just run back to base or their minor because they can heal up to more than 80% hp and town? seriously, stop being butthurt over the smallest things that don't even affect gameplay... Gate not being interrupt-able is actually a bug tho Quote Link to comment Share on other sites More sharing options...
Kallop Posted May 29, 2020 Share Posted May 29, 2020 (edited) Never actually use it, but I guess it would be fair if Gate was easy to cancel. Edited May 29, 2020 by Kallop Quote Link to comment Share on other sites More sharing options...
AnCeLL Posted June 21, 2020 Share Posted June 21, 2020 exacto. Quote Link to comment Share on other sites More sharing options...
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