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Ice/Light Arrows need some love


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They used to work a few months ago but now it seems 1 in 100 succeeds. Archers are pretty useless solo in parties, ofc they cancel and drain priests pretty good but if they can't stun/slow targets at a reasonable rate then it's a harmless/useless class only good for ksing/leeching on others. Archers don't deal critical damages like assassins so they rely on stun/slowing their target in order to get a kill. Right now everyone macroing, sliding, running behind trees/blocked objects against archers and to be honest it's pretty disappointing. If you're an archer and an assassin has locked on you, the only escape you got is a lucky blinding and if that fails you're dead. There is no way you can escape by icing/stunning your enemy which you should be able to. Ice/light arrows simply don't work at all. If archers could stun/slow with a higher chance, that'd be more fair offensively and defensively. Maybe give ice/light arrows a higher rate?

Edited by Marshmallow
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it has very high succeed rates after the last patch.(i was on warrior with light resis potion on and i got 2 times stunned and 1 time iced from an archer/gc farmer in a chase~1min). So you can't say that ice/stun skills don't simply work after this patch. But i am pretty sure nobody will like this changes. =.=

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1 hour ago, poly said:

it has very high succeed rates after the last patch.(i was on warrior with light resis potion on and i got 2 times stunned and 1 time iced from an archer/gc farmer in a chase~1min). So you can't say that ice/stun skills don't simply work after this patch. But i am pretty sure nobody will like this changes. =.=

I tested today and it got a little better, seems ok so far.

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