poly Posted May 2, 2018 Share Posted May 2, 2018 (edited) Mages now play only attacker not the support one. This happend because of you who boosted mage damages up. In every BDW, mages play like a warrior. They never do their actual job in a team. Something like that a priest never heal and just trying to attack.Classes has a special job to do.But this boosts made the game unbalanced Game has no balance between classes right now.I witnessed that mages never use TP skill many times not only 1-2 in BDW. Please, take an immediate action about this. Thanks. Edited May 2, 2018 by poly added something to post Quote Link to comment Share on other sites More sharing options...
Marshmallow Posted May 2, 2018 Share Posted May 2, 2018 The reason behind it is the the cost for reskilling/stats is now official my ass so people join BDW with fucked up skills, like you end up with 2 buffer or two fire mage and it's a guaranteed loss. I made a topic here but seems admins don't bother and are following USKO blindly. No offense though. Quote Link to comment Share on other sites More sharing options...
HANGOVER Posted May 2, 2018 Share Posted May 2, 2018 thats good. i dont wanna see people get tp with %80hp. if u guys dont wanna slayt harunga fire mages have to stay in server. Quote Link to comment Share on other sites More sharing options...
Darkelf124 Posted May 2, 2018 Share Posted May 2, 2018 Every class should have the option to either play support or dps build. Its not because mages cant play support, its because they dont want to. Forcing a class to play only support is stupid. If you want tp mages in your party so damn bad, go create one mate. Quote Link to comment Share on other sites More sharing options...
Administrators Aesteris Posted May 2, 2018 Administrators Share Posted May 2, 2018 8 hours ago, Marshmallow said: The reason behind it is the the cost for reskilling/stats is now official my ass so people join BDW with fucked up skills, like you end up with 2 buffer or two fire mage and it's a guaranteed loss. I made a topic here but seems admins don't bother and are following USKO blindly. No offense though. We re-disable costs for reskilling and mages will go ice and cube the carrier all the time; pick your poison Quote Link to comment Share on other sites More sharing options...
Razordagawd Posted May 3, 2018 Share Posted May 3, 2018 Reminder halloween cane mages still output almost 1k damage with staff attack even though the cane has 2 ap and 0 elemental damage. Working as intended. Quote Link to comment Share on other sites More sharing options...
MERET Posted May 3, 2018 Share Posted May 3, 2018 (edited) 6 hours ago, Razordagawd said: Reminder halloween cane mages still output almost 1k damage with staff attack even though the cane has 2 ap and 0 elemental damage. Working as intended. Unfortunately... HP Damage Edited May 3, 2018 by MERET Quote Link to comment Share on other sites More sharing options...
Administrators Aesteris Posted May 3, 2018 Administrators Share Posted May 3, 2018 7 hours ago, Razordagawd said: Reminder halloween cane mages still output almost 1k damage with staff attack even though the cane has 2 ap and 0 elemental damage. Working as intended. That with or without elemental rings equipped? Quote Link to comment Share on other sites More sharing options...
Marshmallow Posted May 3, 2018 Share Posted May 3, 2018 13 hours ago, Aesteris said: We re-disable costs for reskilling and mages will go ice and cube the carrier all the time; pick your poison Solution for that is to disable cube skill in BDW. Quote Link to comment Share on other sites More sharing options...
Razordagawd Posted May 3, 2018 Share Posted May 3, 2018 4 hours ago, Aesteris said: That with or without elemental rings equipped? With, of course. Quote Link to comment Share on other sites More sharing options...
Administrators Aesteris Posted May 4, 2018 Administrators Share Posted May 4, 2018 10 hours ago, Razordagawd said: With, of course. Whats it like without? Also 255 MP w/ how much bonus MP? MP scaling and ring damage contribution is all thats really changed for mage calcs. Quote Link to comment Share on other sites More sharing options...
Razordagawd Posted May 4, 2018 Share Posted May 4, 2018 (edited) Just now, Aesteris said: Whats it like without? Also 255 MP w/ how much bonus MP? MP scaling and ring damage contribution is all thats really changed for mage calcs. Unsure because I've never had a mage with +3 elemental rings in official, but I know staff plays a big part, especially when the AP on it is that low. Edit: check my other topic Edited May 4, 2018 by Razordagawd Quote Link to comment Share on other sites More sharing options...
StrongLegionUnfairClan Posted May 4, 2018 Share Posted May 4, 2018 (edited) Keep mages like they are right now yes they are most strongest npw but if u nerf them 2 big mage clans will be gone Rebellion and TheGoodLife. And i dont see any problem only for small parties but if im in big party i full npt them. Do not listen all this people @Aesteris im a warrior player and i like to pk against them Edited May 4, 2018 by Hello Quote Link to comment Share on other sites More sharing options...
poly Posted May 10, 2018 Author Share Posted May 10, 2018 (edited) On 5/4/2018 at 4:05 PM, Hello said: Keep mages like they are right now yes they are most strongest npw but if u nerf them 2 big mage clans will be gone Rebellion and TheGoodLife. And i dont see any problem only for small parties but if im in big party i full npt them. Do not listen all this people @Aesteris im a warrior player and i like to pk against them These clans are in the apexko from the very beginining. Do not throw your bluffs around. I just tried to kill a mage by a beginner sin w/o any fail and was killed by same light mage.I tried to kill a fire mage inside those nova spammers and couldn't take even half hp from it. If a sin can't kill a solo mage, what can it do in this game? i see you guys try to pull mage teams here but it makes balance f*cked up. Increase mage damages there's no problem with it. But let the assassians kill 1-2 fire mages from a spammer party while they're killing whole the nation around or do something else. NO BALANCE IN APEXKO NOW!!!! You guys are so good reverse engineers. Why don't you just set official server's values to classes in this server? Why it's so hard to do? @Aesferis @twostars Edited May 10, 2018 by poly Quote Link to comment Share on other sites More sharing options...
ComplexSinz Posted May 10, 2018 Share Posted May 10, 2018 @poly because its not official. Its a private server. The mages are fun to play against, coming from a warrior BTW. Quote Link to comment Share on other sites More sharing options...
poly Posted May 10, 2018 Author Share Posted May 10, 2018 5 minutes ago, ComplexSinz said: @poly because its not official. Its a private server. The mages are fun to play against, coming from a warrior BTW. The game must be fun not only mages are. I said that mages must kill whole nation by novas, NP, but rogues mustn't need a db priest to kill a f*ckin fire mage inside spammers. Quote Link to comment Share on other sites More sharing options...
ComplexSinz Posted May 10, 2018 Share Posted May 10, 2018 Unlucky you must be then. Ive seen plenty of skilled rogues with better than starter gear go in and kill a mage and get out. The mages bring PK life to CZ, I think this is more important that a SOLO rogue that can not kill a mage. And the Top mage clans run pretty good items. Quote Link to comment Share on other sites More sharing options...
poly Posted May 10, 2018 Author Share Posted May 10, 2018 2 minutes ago, ComplexSinz said: Unlucky you must be then. Ive seen plenty of skilled rogues with better than starter gear go in and kill a mage and get out. The mages bring PK life to CZ, I think this is more important that a SOLO rogue that can not kill a mage. And the Top mage clans run pretty good items. Even a geared rogue can't take down a fire mage w/o a db inside spammers. In official servers, mages need MP sets to hit harder so they lose their hp/ac to do it and then rogues can kill 1-2 paper from spammers.But in ApexKO, mages hit harder by tank/def gear w/o lose any member in party. And they do not even care about their TP skill in events. Because they do hit harder than most warriors/rogues by their staff skills (BTW, they're in very defensive mode.) This is not fair at all. :/( Quote Link to comment Share on other sites More sharing options...
ComplexSinz Posted May 10, 2018 Share Posted May 10, 2018 We finally have mage teams back in CZ, causing active PK. I seriously doubt they will be changed, in fact I think it is smart to leave them exactly like they are. Unless they get a good position on our parties, we walk right through them. Maybe look to play with other people? Quote Link to comment Share on other sites More sharing options...
poly Posted May 10, 2018 Author Share Posted May 10, 2018 (edited) 58 minutes ago, ComplexSinz said: We finally have mage teams back in CZ, causing active PK. I seriously doubt they will be changed, in fact I think it is smart to leave them exactly like they are. Unless they get a good position on our parties, we walk right through them. Maybe look to play with other people? TheGoodLife is an old clan here not even an actual mage team. You cannot keep the server always up with doing players' special requests. This is Apex KO not Mage Online and so you do nature of this game to pull players in server. If they like to play this game then they know that how classes work in this game. "We need mage teams in game and then let's boosts mage damages up. Now we need melees then gogo boosts warrior's damages..." Or just set the original strengths to characters. You say that this is a private server.-So you provide a server is accelerated&facilitated. If you provide a stable service to players, they will already come to here. You like to play a mage but i don't. So this unbalance forces server to choose one of us. Why not this ApexKO embrace both of us and others? DON'T BOOST ANY CLASS! Edited May 10, 2018 by poly Quote Link to comment Share on other sites More sharing options...
YouGotPwndByMyAss Posted May 10, 2018 Share Posted May 10, 2018 Let the mages stay like how they are right now!!! I'm happy to see finally 2 mage parties going around in ApexKO. Do not listen to any of those topics people!!!!!!! I'm a warrior player and i like the server as it is right now. Quote Link to comment Share on other sites More sharing options...
Administrators Aesteris Posted May 11, 2018 Administrators Share Posted May 11, 2018 Damage for rogues is as per official, as is mages right now. Implying rogue damage is wrong (too little), also implies warrior damage is. Quote Link to comment Share on other sites More sharing options...
BroOk Posted May 11, 2018 Share Posted May 11, 2018 boost mages boost warrior boost mp kurian soon assasin will boost good. when will be the time for attaker priest? meanwhile on usko with chtin shell +9 int dual smite hammer doing 2 vs 1 np. apexko things.. Quote Link to comment Share on other sites More sharing options...
poly Posted May 23, 2018 Author Share Posted May 23, 2018 (edited) On 5/11/2018 at 3:05 AM, Aesteris said: Damage for rogues is as per official, as is mages right now. Implying rogue damage is wrong (too little), also implies warrior damage is. Then they set this damages with duration pot and red pot so they balanced classes? That's possible, isn't it? I couldn't try to kill a fire mage by an assassian.Because it hits about 1.3 to 1.5k damages constantly by staff only.Is there any ridiculus thing than this in KO? An assasian doesn't try to kill a fire mage.Oh my bloody god. Trash all classes and make this server only mage. mAgexKO is better for this situation. EDIT: BTW, it isn't about their damages.It's about their HP and DEF, There mustn't be a mage who has very high DEF,HP and Damages.These things couldn't be stay together. Sins has very high damages to kill enemy fast.But it also has low def. Warrior has very high def and hp but it hasn't high damages like an assassian. If mages has very good damages, they shouldn't have high def and hp. Boost their damages so they kill players with AOE. But they must be die easier than any other classes. THERE MUST BE A BALANCE IN THIS GAME!!!!!! Edited May 23, 2018 by poly Quote Link to comment Share on other sites More sharing options...
poly Posted May 23, 2018 Author Share Posted May 23, 2018 (edited) I don't even give a fuck about you.You must be another kid who likes to do drama in forums. Thanks for your reply. Hope a moderator take care about you @FunnyBitch. Btw very meaningful nick is this.I could not give a better nick than this for you boy. @Aesteris Edited May 23, 2018 by poly Quote Link to comment Share on other sites More sharing options...
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