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Required Light Rest and INT


KissOfNeo
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Can someone tell us how much Light rest and int on a char is required to stop 100% stun rate from  starter gear ..  

Ive tryed full +3  items including light belt  earrings  glass belts 255 int and cant stop being stunned from even 18 skill let alone the blade attack and cant town or tp stunned or due to undef curse

 

So what is the requirment to stop being stunned 100% of the time from  the starter items 

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not at moment but ive tryed kurian  priest  warrior  all have had 99% stun   priest  mages blading so fast that cant get a heal off as soon as stun over  have like 1 maybe 2 seconds to heal before stun happens till death.

No macro spamming for me  so  light mage = instant death .

Gms can check logs and if look at damage ones im reciving 20 hits from 1 mage in  3 to 4 seconds stunning full time and deal   same with some warriors  light shock stunned  and so many hits  dead before stun is off   thats over 13 k damage is 3 maybe 4 seconds 

Apprantly its correct and warriors mages say they are nerfed to much...

 

most mages stunning are in full starter items    and   0 items there for a priest to help  stop it as as pointed out    is nothing to make stun rate lower 

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I wanna know why light rest even shows on a char of  have items there with light rest on it   when it apparently does nothing 

 

Persoanly i was looking and spending gbs  kc on items with the rest because i thought it ment something in game  not totaly nothing usless 

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Please... it' s ridiculius how you can't stop overexaggerating things way too much.  It might be abit high, but cmon.... 100% , ye sure..  Make a video on a mage and show it how you stun with every single hit....

It's approx at 10% max.  As for what Aesteris said, he meant that you can't stop stunns totally, making them 0% no matter how much res you have. However resistance does help alot to lower the rates, i hardly get stunned on warrior / priest compared to mp kurian / sin which has way lower resists.

 

EDIT:  Just went to arena with a light mage before bdw (on priest) , got stunned 1x only after every 10-20th hit, so ye, 100% for sure...

Edited by david4244
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Ever since the new patch (being realistic here), Within 3-4 casts of a mage on me with magic shield and 2x legionare bands +3, I was stunned instantly. My encounters with mages thus far has been 8-9 times and that most I have been able to survive is 4 casts of lightning staff. Please reduce stun rate.

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I expect to be stunned  at times   its part of the game   and being on Priest  half of it is lived in cube ..  Its fine   but when a mage hitting for 300  maybe 400 damage  can stun u first hit and keep u stunned  and take 13 k hp  dead   0 heal able due to stunned is not right.....

 

And happening over and over       the range of Blade is huge  its ment to be a physcial skill but keeps u stunned in adament  skill and damage you with blessing skill as well ...

 

There is 0 def against it       before patch tryed to show gms  in areana  but none wanted to log and see  so  gave up...     Have to keep as is now  if change then new mages will quit and leave  so best have low priests and  lots of stuns     

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9 hours ago, david4244 said:

Please... it' s ridiculius how you can't stop overexaggerating things way too much.  It might be abit high, but cmon.... 100% , ye sure..  Make a video on a mage and show it how you stun with every single hit....

It's approx at 10% max.  As for what Aesteris said, he meant that you can't stop stunns totally, making them 0% no matter how much res you have. However resistance does help alot to lower the rates, i hardly get stunned on warrior / priest compared to mp kurian / sin which has way lower resists.

 

EDIT:  Just went to arena with a light mage before bdw (on priest) , got stunned 1x only after every 10-20th hit, so ye, 100% for sure...

wondering which server u playing broh i play always priest and im gettin stun as f4ck it means every 3 staff at least 1 is stun + consider curse + cast on heal no sense.

ya light resitence is fine sure.

ms on sins doenst even work lmao

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Pked today something around 3-4 hours, also vs mages and got stunned maybe several times, from archers maybe few times. It didnt bother me at all.  

KissOfNeo you are still the king of retarded complaints. You know you can ask some mage to come arena and check the rates but instead you come forum and cry like a god damn retard saying that rates are 99%...

Also not true that theres no def against getting stunned. You kill the mage whos attaking you - simple. If you play priest and your melees dont know how to kill a mage then you should switch to tetris.

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with comments like   that   cant read as well     when go back and see what admin had posted       to me shows the biggest retarted idiot comment  so far here and on shout box ..

 

Over with it     had my say heard from admin   happy to read real comments  from ppl  who have a say and not try to prove they are better with there macro playing for them 

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13 hours ago, KissOfNeo said:

with comments like   that   cant read as well     when go back and see what admin had posted       to me shows the biggest retarted idiot comment  so far here and on shout box ..

 

Over with it     had my say heard from admin   happy to read real comments  from ppl  who have a say and not try to prove they are better with there macro playing for them 

Question: Why do you put so many spaces between words?

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22 hours ago, KissOfNeo said:

with comments like   that   cant read as well     when go back and see what admin had posted       to me shows the biggest retarted idiot comment  so far here and on shout box ..

 

Over with it     had my say heard from admin   happy to read real comments  from ppl  who have a say and not try to prove they are better with there macro playing for them 

How did you figure out that everyone who disagree use macro is beyond me...

You really need to log starter mage to see what the stun rate and dmg is like from that perspective.

I did and because of that I think I can give a reasonable input to this conversation.

The stun rate may seem to be a bit higher at first sight but if you log mage and see what dmg you need to take, especially from dual TS sins then stun rate is no use.

I play mostly sin and I see how fast I can drop a mage unless he will blink away. Also dmg from mage has been increased a bit which may be the reason why stun annoys people more.

Bottom line, if you want to see some mages pking in cz then it would be better to leave it like this. If you dont (which im sure its OPs intention) then lower it.

@RuneKingThor, nice input and remarkable post like from your other account.

#apexfamily

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