TryT0KiLLMe Posted February 22, 2018 Share Posted February 22, 2018 serverda tbl uyğulaması kullananlar var bu konuda ilgili gmlerin bi an önce çözüm bulmasını istiyoruz ilgilenirseniz çok memnun oluruz. Quote Link to comment Share on other sites More sharing options...
Administrators Aesteris Posted February 22, 2018 Administrators Share Posted February 22, 2018 Thanks for sharing this, someone else also opened a topic on this. We'll be looking into it and resolving it as soon as possible EDIT: After having looked into it, it looks like it's nothing we haven't seen before, and just because they manage to remove the client side cooldown does in no way mean the server doesn't enforce it. There's 3 things being (seemingly) abused in this vide: Minor heal - which, if you slow the video down and look at the information message box, shows you that a <lot> of those minor heals are actually failing, as they haven't come off cooldown yet server side. It seems as if it's much faster than it should be because of all the spam in there. Range - this is indeed too far, having said that, it seems worse than it actually is because he's trying it on worms - our adaptive range checks only apply to players attacking other players. There's a few ideas we've got to fix these kinds of problems too, so we're gonna start looking into those. Helis - visually the cooldown is removed, but he isn't exactly spamming it. In fact, he wouldn't be able to and this is the same speed / rate of attacks someone would have when they're combo'ing (and no faster than that). Surprised he didn't show potions having no cooldown (as those work differently, he wouldn't be able to :)) Quote Link to comment Share on other sites More sharing options...
TryT0KiLLMe Posted February 22, 2018 Author Share Posted February 22, 2018 Thank you for your interest (-_-) Quote Link to comment Share on other sites More sharing options...
TryT0KiLLMe Posted February 22, 2018 Author Share Posted February 22, 2018 (edited) ... Edited March 10, 2018 by TryT0KiLLMe Quote Link to comment Share on other sites More sharing options...
NerfArchersPls Posted February 22, 2018 Share Posted February 22, 2018 (edited) It's fun how this guy in the video shows he can open a second Knight Online client w/o login and calls it multi client. But when you login with the other client the first client will get auto disconnected already fixed 1 year ago. I even reported this multi clienting with mutants to Alpha longtime ago so that's not working anymore guys. Edited February 22, 2018 by Darius Quote Link to comment Share on other sites More sharing options...
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