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Attempt to Kill a Kurian!


SkyHunter
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https://www.youtube.com/watch?v=XEGE1EWtoDA&feature=youtu.be

 

 

KingFunky and Aziz both have over 2.8k (Funky having 3k and Aziz have around 2.8k).

 

Please explain to me how is this balanced? Two of arguably the best geared rogues on this server at the moment cannot kill a kurian who had that fight, with a DF set +6, old rocs, old warrior earrings, old warrior pendant and old skeleton belt. Even if he didn't have the skeleton he would still not die (10 DD isn't that much, once you get above 20+ it becomes troublesome).

 

Quite silly to be honest. 

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I don't understand why you won't answer my question? What does a pedal have to do with killing this class? You seem to just avoid the question without any reasoning lmao. 

 

Back to the video; he didn't use anything that could of kept him alive even longer (and in that form even longer) such as his stun and pull etc. 

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I don't see a problem with it. It is a new class and you expect it to behave like everything you know for the past 90 years playing ko? What I could see from this video is a regular tanking while on the devil transformation which (is what this skill is for, I guess?) and once it ended he died promptly. I was actually expecting the Kurian to kill both of the sins according to how you've been complaing about it being so OP for these past days and if that happened then it would require further analysis.

 

What I see here is two or three sins that are used to two or three hitting people complaing because that is not happening against that particular class. 

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I don't see a problem with it. It is a new class and you expect it to behave like everything you know for the past 90 years playing ko? What I could see from this video is a regular tanking while on the devil transformation which (is what this skill is for, I guess?) and once it ended he died promptly. I was actually expecting the Kurian to kill both of the sins according to how you've been complaing about it being so OP for these past days and if that happened then it would require further analysis.

 

What I see here is two or three sins that are used to two or three hitting people complaing because that is not happening against that particular class. 

 

So you are saying because its a new class (not really, been out since 2013 or so I believe), it is not subject to balance or change and should remain the way it is? You have to realize also, he is not tanking to the full potential, all he is doing is simply running around, he could of easily killed 1 of the sins and stunned and pulled etc for a bigger survival time, but this was all to simply show the tankiness of the class that shouldn't exist. We are not used to two or three hitting people, it's simply this class is just too good for absolutely zero reason and absolutely zero drawback. 

 

I think you're just salty about something that happened in CZ perhaps, because I truly refuse to believe you of all people do not think it is in the slightest overpowered. 

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I don't know much about the class and I never heard of light feet. That indeed looks crazy.

 

But you just gotta learn how to play against it. I have to deal everyday with assassins chasing after me like if they sniffed cocaine ready to 3 hit me. All I have in my hand to defend myself is a broken ass Weapon Cancelation that barely works (something that I was gonna open a topic about later on) and a blinding strafe that I don't even have unlocked. Now THAT is something hard to put up to and I'm not saying they are OP. You just need to learn how to deal with them and my bet is that the same goes for Kurians.

 

EDIT: Why would I be salty? Nothing unusual ever happened lol I'm used to get 3 hitted by sins if that's what you mean. I'm just showing the other side of this discussion.

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I don't know much about the class and I never heard of light feet. That indeed looks crazy.

 

But you just gotta learn how to play against it. I have to deal everyday with assassins chasing after me like if they sniffed cocaine ready to 3 hit me. All I have in my hand to defend myself is a broken ass Weapon Cancelation that barely works (something that I was gonna open a topic about later on) and a blinding strafe that I don't even have unlocked. Now THAT is something hard to put up to and I'm not saying they are OP. You just need to learn how to deal with them and my bet is that the same goes for Kurians.

 

EDIT: Why would I be salty? Nothing unusual ever happened lol I'm used to get 3 hitted by sins if that's what you mean. I'm just showing the other side of this discussion.

 

But that's my entire argument, how do you play against a class that is 1) extremely tanky 2) can deal insane damage if needed (since divide armor (their ability to reduce your armor more than torment does (which is 30%)) always works and slows you too!) 3) can tank naturally 4) can heal itself and other party members 5) has an AOE stun that never fails and 6) can literally fucking PULL YOU out of position and to it and guess what, it also never fails! The only drawback to ALL of these abilities? You have a 10 minute tank mode that has a 5 minute cooldown, and you can be taken out of this mode by being attacked. So you quite literally cannot go near it (because you will be pulled instantly and die or stun and then die to it's party)nor can you kill his party members (he can stun you, pull you away from his priest, or heal his priest).

 

I understand you playing devils advocate of trying to make it look like I am just being whiney for no reason, but this is extremely fucking broken and KRKO already released an update on it (that Aesteris is apparently gonna translate and see our opinions on). I just don't know if that update will be enough. 

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