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Spells / arrow range limit.


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As on couple PvP servers played with huge amount of playerbase. I seen there they set spells and arrows stop on range. Like If u get tpd, spells / arrows did not hit If you get out of range. Now example mages single shots hits Even u get tpd out far from range. Like person get parasited and starts TP out, spells / arrows success. 

IT felt odd first. Even single heal did not success If target ran too far middle of cast. It cast but fail. This was good feature on servers. Made pk more skill based.

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