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Nath

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Everything posted by Nath

  1. Nath

    NT Systems.

    @KissOfNeo I see some lack of English comprehension from your part. 1. He said free NT for top clans only (the only clans who can actually balance the PK). 2. GM behind NTs to keep an eye on nation balance, so they can acept/deny a request from a clan looking to NT. He never said free NT for everyone (like it was before, which was a huge mess). PK improved when they removed the ability to NT whole clans at once, at least that was the case for the very few days after the restriction. Sadly, there was still a lot of players that went orc afterwards to farm the Christmas event (and avoid those novas? ). I like the idea of keeping the restriction that prevents clans to NT on their own and have GMs handle NT requests instead, that way they can see the current state of PK and make a decision.
  2. Nath

    im sick, tired and pissed off

    So basically what you're saying is: I only know how to play Kurian like this, and since the stamina is not enough to combo this way on this server, I have no idea what to do or how to play. If you would have put in the time to actually understand how to play Kurian on this server, you'd know by now there is not a single class that can kill a poison Kurian 1v1, none, doesn't matter if they're full +9/+3, they will die, /town or light-feet away from you because the DoT damage and HP regeneration is too high for any class to out-damage your class, period. That being said, this server is a server you can not play solo, so if you're expecting to be that Kurian shown in USKO videos owning 2~3 players while remaining full HP, you might as well go back there, because it won't happen here. You need a party (a good one), so you better adapt.
  3. To be honest it was so easy to rank up with that NP event all year long that you're probably right, it feels like you missed the whole process of ranking up entirely. Also people could buy characters with millions of NPs before, so they were already up there to begin with. No, I wouldn't like to have to do this again, but that's a really bad scenario. If you ever get in the need of doing something like this once again, I might as well jump ship myself. So the fact such idea (even though you're saying you it won't happen) is there in the table, is kind of scary. Which brings me back to my original post, you may have plans for the server that we're not aware of, it would be nice if you could share them with the community in time (or at least as long as changes go) so we have a better grasp of what's all this being aimed to. Maybe it could prevent creating topics such as this in advance.
  4. Well, I can only speak for myself, but yes, I'd like that. The rest of the community can express as well, but I totally support this. Like I said it would be fun to have this as top clan privileges.
  5. I totally agree with OP. Not sure what is it that you guys are planning for the server, but since NP gain is back to original rate (50 per kill/dead) and NPs were reduced for everyone, it would totally give players (and clans all along) a goal to work towards. Having to gain all those NPs back to rank up your clan grade, in my opinion, brings a new self satisfaction feeling of achievement as well as a sort of in game status for those who put in the time and effort to rank up. You need to speak openly with the community when you say something like it would be counter-intuitive with the server future plans, because right now it just seem an arbitrary change, with no real reason behind it.
  6. Nath

    shiny boss

    What are you talking about? It can die, in fact it died yesterday afternoon. Although It didn't die in the night. Do you want to know why it didn't die in the night? Because people wanting to PK stopped you from attacking it, like it's suppose to be. Like many many times happens with Ultima when there's nation balance. Go make another topic, 3 topics about the same thing are not enough.
  7. Nath

    shiny boss

    That's even better, that way you zombies can stand there r-hitting the whole time while our party echoes and get free NPs. HP scaling has been a successful change, PK session yesterday was the best one so far, so good work admins.
  8. How are you even complaining? Your clan is the first one to NT to the strongest nation, literally every time. As soon as you can't farm/kill, Nation Transfer. Rebellion went human for what, 3 days? And you're already making a topic about too many humans... They went back orc, so hopefully that's going to help. PK was fairly balanced during Ultima and Christmas event today. I agree though, this NT madness is out of hand, something has to be done to keep nation balance in order.
  9. Nath

    CZ Quests

    @red123 Torture doing a task that will take you ~10 minutes with a friend? Ok. I was actually giving you an advise, since the same issue used to bother me (a lot) but now is long gone for me and I couldn't be any more satisfied. @ImmortalOne I don't think we're talking about the same quests, exp quests will never restore after doing them as 83/5. Like I said, I've got a single page of quests to choose from now, made my gaming a little bit happier.
  10. Nath

    CZ Quests

    Easy, do all those exp quests as 83/5 and you'll never see them again. I only have 1 page of quests to choose from, all dailies and monthly. The one-click pick all would be nice, but, there's a few dailies that I wouldn't want to take.
  11. Nath

    Twitch.tv/ApexKO

    I thought you'd have streamed yesterday's PK session ☹️ It was intense, lot of action to showcase. I think that's the kind of activity that people would like to see from the server. Anyway, keep up the good work.
  12. Nath

    Juraid bug

    Can happen to any mob before getting into Deva's room for what I can see. 1. Mob is visible 2. The HP bar shows 3. You attack, your skill fail 4. Mob do not move It would be much easier for you to see what we mean if one of you could actually get online and check Juraid.
  13. Nath

    Juraid bug

    Duplicate of this, so feel free to merge Not just apostles, but any mob at any given time can just get that state where you can't attack it for several seconds, even minutes. This causes your nation to quit/loose and people is getting frustrated. I don't really know how to explain this any better, so I suggest you to get online and watch these events live, I almost guaranty you will see the glitch, it's been happening that often. Orc side if that helps.
  14. Nath

    Twitch.tv/ApexKO

    Look, I really appreciate the initiative, I do. But what is there to stream? The idea is to advertise the server to bring more people, and right now, what I just watched, will have the opposite effect, guaranteed. You, running around an empty CZ, killing a few AFK players while hitting some mobs in the bowl. All the things people don't want to see in a server. Now, this is not your fault, not at all, the server has entered into a stage that I don't even know what to call it anymore and I hate to be cynical, specially when people is just trying to help, but if you really want this stream to have a positive effect towards the server progression I'd say stick to streaming CSW and Wars, join a clan that can put some nice footage in there and show that instead. Apologies for being so blunt, just my two cents.
  15. Nath

    Ultma Event About

    Fairly enough. I also disliked what people was doing before the fix, so patience I guess. In the meantime, it's good to know that you're aware and monitoring the current state for further adjustments.
  16. Nath

    Ultma Event About

    In the night, the current state of Ultima is killing the PK though. I couldn't care less if it dies or not, but the people that used to show up to try and kill it, it's not showing anymore. The PK around it is non existent. That's why I was asking for a review on the drain value. I don't usually show up for afternoon Ultima but I can speculate that if it's dying is due to mage parties. In the night There's really no strong mage parties showing up to PK, and like I said before, at the very least, as long as the boss was alive, there was good PK. but now, nothing.
  17. Nath

    Ultma Event About

    As much as I hate to admit this, he is right. PK (during night time Ultima) has been horrible since the change. Although it wasn't great before, at least there was some action going on as long as the boss was still alive, but now that window of action is gone. Would you take a look at this staff? From what I read in other topic, the drain has been adjusted to no more than 1 time per minute. Can you keep tweaking this? Just to find a good threshold where the boss is still hard to kill but not impossible (30 seconds, 40, etc). I only remember being able to kill the boss once after the fix, one full mage party from the orc side and like 2-3 parties of melee from human side, sadly both nations had to stop attacking each other and team up (therefore neglecting the pk) to kill the boss 😐
  18. Nath

    Drain issue

    Ignore my comment if that's the current mechanics. I thought the drain wasn't possible following LostQueTamo words.
  19. Nath

    Winter IS COMING!

    Timezones are a difficult topic. This is a good idea to help asian players join CSW. You could just switch Sunday and Saturday schedule (it could be a one time test if you'd like) and give them a chance to see how many of them will actually show up. Although I'm also a bit concerned on how this will affect the amount of people joining the (hypothetical) Last Lunar war on Sunday. Most of the players in here live in EU timezone, and that's going to be late night for them before monday work. There's already not that many players joining RLB war on Sunday, but this might as well be because that war is somewhat boring.
  20. Nath

    Drain issue

    I do support this. I thought the new drain 'nerf' was restricted for those 3 bosses mentioned above (Ultima, Felankor, Isilion)? You can't just take drain skill away from assassins, it's a very handy skill for many scenarios, even PK. The only reason many of us were asking this (again, just for Ultima, Felankor and Isilion) was because most of the players will log a side character just to drain, get the drop and quit CZ.
  21. Nath

    NP Increase Scroll Bug

    I'm not following you either. I go all the time Jr > Eslant > Moradon > CZ. Unless you're counting Eslant as EMC, I never go there. Anyway, it happened again last night. I was in CZ with both attack/defense enchant scrolls and got summoned into Juraid (weapon enchant scroll was gone as soon as I landed into Juraid). I haven't played since last night so you can check out that time frame. Again, this might be just visual (client side?) I will pay attention now checking my AP to see if it remains the same even after the scroll is gone.
  22. Nath

    NP Increase Scroll Bug

    BlackHowling
  23. Nath

    TS & Stun & Slow

    Please focus on this as well. After the server went up the range from mages is insane, no false claims here. The range increased drastically. They're already OP, so please, check this out and make it a priority. (Not just staff skills, range skill as well) Also, there seems to be a visual bug, melees look far in your screen, but they can still attack you. (perhaps same bug?) Just please have a look at this.
  24. Nath

    About CSW / King, Tax Rate % Money.

    Are you sure on this? I'll admit I haven't played USKO in over a decade, but back in the days there was no taxes in CZ (which makes sense). I'm not against having a tax % in CZ (if that means more PK) but how to decide who will get the reward? Is it going to be the nation with more combined NPs at the end of the month? Is it going to be the player with more NPs at the end of the month? Is it going to be the clan whose members attained the most NPs at the end of the month? Etc, etc. The list can go on but I think I made my point. There's just way too many variables to make this fair and square for everyone.
  25. Nath

    Well Needed Suggestions

    In my case I've noticed group complete healing and torment skills get canceled a lot (again, maybe is because there is tons of archer shooting at you now) and that wasn't the case before, but I'm not talking about arrow shower, it makes sense such skill having a high cancellation rate. I don't know too much about archer skills but I didn't exaggerate when I said "a single arrow across the map" will cancel your casting as a priest. So I think the skills with a long range also have a very high cancellation rate, try those in your tests (sorry I can't give specific names). It's pretty common to find a battle these days where you're fighting multiple enemies and random(s) archer(s) just happen to spam arrows at you from the distance to prevent you from debuffing/healing. It's like annoying guerrilla tactic, they don't get any kills, but your party end up dyeing to others.
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