Jump to content

IIIAmJohnWick

Members
  • Content Count

    666
  • Joined

  • Last visited


Reputation Activity

  1. Like
    IIIAmJohnWick reacted to Vivaldi in Character Sealing - a.k.a. Cypher Ring   
    Hello Apexians,
     
    in this tutorial I'll cover the use of "Character Seal Scroll". This scroll is an item that you can get at our Power Up Store and is used to select one of your characters to be put inside a "Cypher Ring". With this done you'll be able to move, trade or merchant your character as you wish.
     
    In order to use it you'll have to go through these basic steps:
     
    1) Acquire the scroll that is located at the Power Up Store, on the 4th page of the "Power-up" tab or simply type its name on the search box to quickly access it.

    2) After purchasing the scroll and receiving the letter containing it, go to an Inn Hostess and select the option "Character Seal / Cancel"

    3) The following window will then pop-up. Click "Seal" to start the process of sealing the character you want. Note that you can not seal the character you are currently online, only the side ones!

    4) Put your Character Seal Scroll in the designated spot and hit "ok".

    5) The following window will pop-up. In this window you will choose which of your side characters you'll want to seal. After selecting your desired option click "Confirm" and then enter your seal code (same one you use to normally seal items) and press "Confirm".
     
    6) The character you opted to seal will be now inside a new item called "Cypher Ring". If you right click it it will show what is inside it. The whole description of the character inside including the contents of its inventory as displayed below:


    Your character is now successfully sealed.
    7) To unseal it just follow step "3" again but pressing "Unseal" instead.
     
    That's all there is to it. A very simple process.
     
    Best regards,
    Vivaldi.
  2. Like
    IIIAmJohnWick reacted to KissOfNeo in About the time of CSW   
    Cool  its now at a time  everyone in Australia can attend little late for some but not unreasonable time so if want to go is easy for them to work around it 
  3. Like
    IIIAmJohnWick reacted to Aesteris in [Announcement] Castle Siege War timing (2 December onwards)   
    Dear players,
    We'll be trialing a different timing for Castle Siege War than usual in an attempt to accommodate more players to attend (and ultimately, increase the enjoyability!)
    The time we're looking at is 14:00 Amsterdam time (16:00 Turkey, 21:00 China, 23:00 Australia, 09:00 Peru, 12:00 Brazil).
    We're hopeful for a greater turnout than usual (and our analysis of you guys' playing behavior seems to indicate we'll be able to do just that!), so please make a reminder to yourselves - time for Castle Siege War on December 2nd is earlier than usual.
    We can't wait to see the amazing action that'll unfold.
    NOTE: Today's Castle Siege War will still be ran at the old timings
    Have fun!
    The Apex KO team
     
  4. Thanks
    IIIAmJohnWick reacted to red123 in Post-Halloween Event Decision   
    I'd like to see duration pot/ undy sc/ red pot/ blue pot, ... added through PK in cz  and wars with expiration, definitely not in PUS or sundries.
    Krowaz +14 rev would require stronger beginner items and possibly the need for lower class items to be upgraded to +21 rev, then we'd need stronger uniques to block such AP, nah it'll suck. I think item grades are fine.
    Agreed we need some more farming spots and events. I wanted to get set warrior krowaz+11 but I'm so worried that price will drop alot when/if Holly armor is back. Yet I don't know when it'll happen. Hopefully soon.
  5. Like
    IIIAmJohnWick got a reaction from Rougean in Post-Halloween Event Decision   
    @[email protected],
    Given the success of the recent Halloween event with the introduction of the items such as duration pot/ undy sc/ red pot/ blue pot and the past poll with majority giving a yes to the addition of these items, what is the current process in terms of implementing these items in-game for the general player base?
    Furthermore, a good addition to boost this would be to create more incentive in-game for players such as re-introducing farming with a spark such as Bifrost. I understand a lot of players seek to resume farming holy armor and that's okay but perhaps create a small mob or fragment of xxxx amount enable a voucher for players to try out dragon weapons. From here, potentially creating more venue to change anvil rates for krowaz weapons to 14 REB perhaps (just a thought, not necessarily encouraging this).
    Sincerely thank you for all your hard work and consideration, the Halloween event was amazing and I and a lot of the players really enjoyed it.
  6. Like
    IIIAmJohnWick reacted to twostars in Scheduled maintenance notice (15/11/2018)   
    Hey guys,
    Due to issues with our disk drives (which are lately unnecessarily contributing to lag issues), our provider will be swapping out one of our (poorly performing) drives with an SSD.

    This means they will be:
    1. Taking the server offline.
    2. Moving existing important data off a RAID array (which may cause data loss, so we need to ensure all of data is backed up & accessible in the event this happens).
    3. Installing a new SSD.
    4. Installing the operating system onto the SSD.
    Which means that due to the awkwardness with moving the data off the RAID array, we'll need shutdown the server some time before they get started and sync raw data backups (our regular backups may take longer to restore), which may take some time.
    As such, we will be taking the server down for maintenance at roughly 6:00-7:00AM server time (UTC+2), which is 5:00AM-6:00AM Amsterdam/EU-west time.
    This should give us sufficient time to ensure that all of the data is backed up in time before they begin.
    They should begin roughly 3 hours later, at 9:00AM server time (UTC+2). I don't have an ETA on how long they will be.
    Once they're done, it's just a matter of transferring our data back (a little longer if we have to restore it), installing a couple of things (couple of minutes, tops), copying over our config & firewall settings, tweaking paths to the new locations, updating the OS (who knows how long that takes!) and (give or take some other trivial things) we'll be done on our end and can start the server back up (provided all went well).
    So the server should go down at roughly: 6:00~7:00 AM server time (UTC+2) (EDIT: issues became more severe, so we're taking it down at 4:00 AM server time instead)
    It will continue to be down until AT LEAST 10:00 AM server time (UTC+2).
    It will likely be down for maybe 4-5 hours (EDIT: as we had to take it down earlier, 7-8 hours).
    We appreciate your patience and understanding during this time.
    PS: Once this maintenance is over, I will be able to look at fixing forum/website performance, as lately it's been pretty obnoxious.
  7. Like
    IIIAmJohnWick reacted to twostars in Scheduled maintenance notice (15/11/2018)   
    Hey guys,
    Due to issues with our disk drives (which are lately unnecessarily contributing to lag issues), our provider will be swapping out one of our (poorly performing) drives with an SSD.

    This means they will be:
    1. Taking the server offline.
    2. Moving existing important data off a RAID array (which may cause data loss, so we need to ensure all of data is backed up & accessible in the event this happens).
    3. Installing a new SSD.
    4. Installing the operating system onto the SSD.
    Which means that due to the awkwardness with moving the data off the RAID array, we'll need shutdown the server some time before they get started and sync raw data backups (our regular backups may take longer to restore), which may take some time.
    As such, we will be taking the server down for maintenance at roughly 6:00-7:00AM server time (UTC+2), which is 5:00AM-6:00AM Amsterdam/EU-west time.
    This should give us sufficient time to ensure that all of the data is backed up in time before they begin.
    They should begin roughly 3 hours later, at 9:00AM server time (UTC+2). I don't have an ETA on how long they will be.
    Once they're done, it's just a matter of transferring our data back (a little longer if we have to restore it), installing a couple of things (couple of minutes, tops), copying over our config & firewall settings, tweaking paths to the new locations, updating the OS (who knows how long that takes!) and (give or take some other trivial things) we'll be done on our end and can start the server back up (provided all went well).
    So the server should go down at roughly: 6:00~7:00 AM server time (UTC+2) (EDIT: issues became more severe, so we're taking it down at 4:00 AM server time instead)
    It will continue to be down until AT LEAST 10:00 AM server time (UTC+2).
    It will likely be down for maybe 4-5 hours (EDIT: as we had to take it down earlier, 7-8 hours).
    We appreciate your patience and understanding during this time.
    PS: Once this maintenance is over, I will be able to look at fixing forum/website performance, as lately it's been pretty obnoxious.
  8. Like
    IIIAmJohnWick reacted to twostars in Patch notes (12/11/2018)   
    Changelog
    Fixed a bug causing offline merchants to occasionally not start. Guard Towers (and any other immovable spawns) can no longer be baited into focusing players out of range of their attacks. AoE skills are now affected by range buffs. This fixes the Warrior master 23 skill "inevitable muderus". Fixed a visual glitch with Kurian's "Pull" ability. It should no longer visually snap monster/NPC targets back. This may fix the issue experienced with Juraid monsters glitching out, but I'm not 100% certain on that yet.
  9. Haha
    IIIAmJohnWick reacted to VERSACEONTHEFLOOR in Event end to fast   
    ohhhh no dk mace fun is over, time to login kurian again
  10. Like
    IIIAmJohnWick reacted to twostars in Event end to fast   
    It definitely has things to improve upon. It making the bowl inaccessible to players due to client lag when loading in nearby spawns is kind've a big one.
    Beyond that, issues with wasted space due to event items (which I need to find a way of moving directly into quest tracking somehow), etc are all things that hurt the fun aspect more than it's worth keeping it around IMO.
    Not to worry though, we'll be looking at these issues and improving on them for the upcoming Christmas event. :-)
  11. Thanks
    IIIAmJohnWick reacted to twostars in Patch notes (10/11/2018)   
    Changelog
    Halloween event has now been disabled. Thanks for participating. The bowl should be a lot less laggy again. Fixed a bug with King notices. These will now correctly show the notice instead of the "Nation introduction" prompt (for setting the King messages on the login screen). [Update] Halloween event quests & items received via exchange are now automatically removed upon login.
  12. Thanks
    IIIAmJohnWick reacted to twostars in PSA: Duplicate votes don't count in elections   
    This should be obvious, but we've received PMs from people who claim that they should have won, and the actual winners "must have cheated".
    Actually, they won (over you) because you and a friend created many accounts & characters to vote for yourself, and not a single one of these votes counted in the final tally. So they had more legitimate, unique votes.
    So y'know, don't do that. And especially don't come complain to us when it doesn't work out for you.
    That is all.
  13. Like
    IIIAmJohnWick reacted to TheMadOne in Client drops frames when loading in many spawns   
    there is some serious lag not playable at the moment skills fail to work till we press enter in normal chat then type something not sure whats going on but servers very unstable!
  14. Haha
    IIIAmJohnWick reacted to popo1783 in Pk Eastern Atlantic Time 6-10 pm   
    lol
    suck it up....bro
    Nothing more than usually
    In the light of present situation , one word '' hard ''
     
  15. Like
    IIIAmJohnWick got a reaction from Sick in Twitch.tv/ApexKO   
    lets get more new people here !
  16. Like
    IIIAmJohnWick reacted to twostars in Patch notes (06/11/2018)   
    Changelog
    Darkness Mace's anti-heal effect is now properly validated as an attack, so it can no longer be used to attack players in safe zones. Fixed an oversight allowing players to still sometimes list more than they can be paid for with selling merchants. King chat is now correctly censored, as with all other chat. Improved logging for various features. [Update] Fixed client tooltip for Holy Animor(+13). [Update] Dark Knight Crossbow's proc now roots instead of stuns.
  17. Like
    IIIAmJohnWick reacted to Xitam in server lagg   
    Still in the waiting room for farm sewer. I ded many týmes
  18. Sad
    IIIAmJohnWick got a reaction from Sick in server lagg   
    xd looks like no war this evening.
  19. Like
    IIIAmJohnWick reacted to twostars in Halloween Event   
    No problem.
    Thanks for the positive feedback.
  20. Thanks
    IIIAmJohnWick reacted to twostars in Patch notes (03/11/2018)   
    Changelog
    Monthly ladder ranking rewards will, in future, last 5 days (up from the first 3 of the month). This now matches the (previously inaccurate) ingame item description. You will be able to redeem this voucher anytime up to the 5th last day of the month. This is not applicable to rewards from previous months; we always intended, advertised and explained the reward to last the first 3 days of the month. Selling merchants can no longer list for more than they can store. Note that any losses due to this will not be refunded. Fixed a bug with NPC/monster spawns breaking in high traffic areas (mostly Ronark Land). [Hotfix] Fixed Holy Animor(+13)'s effective stats being slightly higher than +14. The tooltip will be updated in a future client patch.
  21. Like
    IIIAmJohnWick reacted to TheMadOne in UTC difficulty   
    come my pt i heal u
  22. Like
    IIIAmJohnWick reacted to Chayni in CSW by Eden || Melody #ApexKO   
  23. Thanks
    IIIAmJohnWick reacted to twostars in Patch notes (01/11/2018)   
    Changelog
    Implemented Bad Luck protection for Darkness Weapon vouchers from [Halloween Chests]. Every chest you exchange will increase your chances of obtaining a Darkness Weapon voucher until it's guaranteed, so it's not left completely to luck if you'll get one (it will just dictate when, not "if"). Increased the expiration time on several items obtained from [Halloween Chests] to 24 hours. Removed [Blessed Upgrade Scrolls] and [Reverse Item Strengthen Scrolls] from the [Halloween Chests] (slightly increasing some of the other drop rates to compensate). [Update] Darkness Mace's anti-heal effect now deals 1:1 damage to healing (up from half the healing amount).
  24. Like
    IIIAmJohnWick reacted to twostars in Ultma Event About   
    I don't think there's really a problem. People just need to realise that what they've been doing for months and months was extremely abusive, not healthy for the game whatsoever and not going to return.
    Once they realise that, they'll either move onto another server or get over it, suck it up and spend a little time killing them with other players/classes. As opposed to, y'know, full groups of rogues.
    As of right now, I don't see any problem with the bosses "not being able to be killed". It's more of a problem of "we can't abuse this anymore to snipe bosses with drains [so we'll complain about it and stop bothering]". Once those complaints die down, we can reevaluate, but for now that's all I'm seeing and we're not budging on our stance for that.
    So the best solution right now, IMO, is to just wait it out and let people realise we're not bringing that back. It may or may not be tweaked slightly (perhaps reducing its internal cooldown a little -- which won't won't really affect complaints), but at its essence this behaviour is not healthy for the game so it will not be returning.
    If, after that we do need to adjust scaling on them or something, we're more than happy to do that. But having people purposefully only login to spam drains to kill these bosses quickly and snipe the loot is just silly. No 'ifs', 'ands' or 'buts' about it.
  25. Like
    IIIAmJohnWick reacted to twostars in Event for all maybe   
    Neither of these people got them from this year's event. They were lingering items from the previous event that weren't deleted.
    This was fixed already, and from today onwards all of the weapons obtained via these should have naturally expired.
    And even then it was like, 2 each.
    This is really off-topic at this point, but the event will last a while yet. There's still plenty of time to get yours.
    In the meantime, you can make use of all of the other useful items that were introduced: Undying scrolls, Duration Extenders, etc.
    It's not just the Darkness weapons!
×