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ageu1000

porut useless / forgothen temple unused

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first no one is going to forgothen temple, so it would be ideal to facilitate this
second if you will make mages more and more strong it will not be possible to play in that serve
third the poruts each day are weaker, the personal skill hits less and less and
the idea of you and that all play mages?

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3 hours ago, VERSACEONTHEFLOOR said:

maybe you and kissofneo need to vs more in cz

ide need items to vs        but is funny how yas still go on with me and my Portu .  Shame i  been playing priest since i sold my items.  If i get on portu and kill yas    then should be a very sad day killing everyone with the worst possible items in game .

Maybe i should go back to portu if its that good :)

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 the comments are not entirely true, after the last patch admins fvcked up kurian class and they know it for sure...

with the last patch what they got was to bury the magic class and not even to say about portu class that in apexko itself is very limited and so you guys have an idea of how limited it is, the kurian in the apexko lvl 83/5 has the same amount of stamina power as a kurian of ardream lvl 59 in usko.... so unbalanced is the character.
now with that event make more OP meles,'' inmortal warrior with 14k hp / red pot / x2x5 range atacks and macro'' ''assasin with x2 critical point time duration + red pot + macro'' i really dont know what the hell admins was thinking about...
undying scrol, duration item and red pot was the worst idea ever, 2 days of event and the discomforts were already noticed the activity of the magic class descended drastically.
I suggested to my team to leave the server if they do not give an adequate balance to all classes... each chooses how he wants to waste his time and money.

 

 

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4 hours ago, MostHatredxx said:

Kurian is good. Not super powerfull or powerless

kurian is weack and power after the event are not enought for kill targets

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12 hours ago, Chayni said:

just because you are not good at your current class. doesn't mean its unbalanced.

LOL hes one of the best in its class...  I think hes the most qualified to say something about it.

 
 

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59 minutes ago, g1r0 said:

LOL hes one of the best in its class...  I think hes the most qualified to say something about it.


 

 

I dont see a diffrence in a good dot kurian and a bad one, both of them mindlessly spam spells and wait for ur inevitable death

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1 hour ago, g1r0 said:

with the last patch what they got was to bury the magic class and not even to say about portu class that in apexko itself is very limited and so you guys have an idea of how limited it is, the kurian in the apexko lvl 83/5 has the same amount of stamina power as a kurian of ardream lvl 59 in usko.... so unbalanced is the character.

No, see, you're comparing apples to oranges here: it's implemented how it was in earlier versions of USKO, with some assorted minor buffs & nerfs over time irrelevant to your concern here.

You're saying that they have less stamina than official (which is true, in USKO now -- not at the time we implemented this), but at the same time ALL of its skills were designed for the stamina they do have now. It wasn't *just* a stamina pool increase, its skill requirements changed too, so yes, you have more stamina on official servers as of right now. But they also adjusted stamina requirements for skills, so it's really not as bad as you make it out to be.

We do plan to update these to the current official implementation at some point, but bear in mind as it is right now on ApexKO, it was officially designed for these lower amounts. Higher pool, higher costs, etc.

It isn't the be all and end all of the class. Rogues complain about something similar: not having the Duration Item (well, we do now for this event, anyway), so their burst with Critical Point skill doesn't remotely compare to official. Except here, they get a higher Critical Point rate in the shorter timeframe they have it available than official, to compensate.

As you can see, comparing apples to oranges isn't really the best way of making an argument.

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12 hours ago, Chayni said:

and when we played melee we also made alot more then mages did. having skills in your class helps ;) 

Having skills your only excuse? The moment they reduce mage damage I guarantee you mages will switch to melee. So please don't lecture me about skills ;)

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3 hours ago, red123 said:

Having skills your only excuse? The moment they reduce mage damage I guarantee you mages will switch to melee. So please don't lecture me about skills ;)

i beat you on whatever i play ;) 

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13 hours ago, TheSupplier said:

I dont see a diffrence in a good dot kurian and a bad one, both of them mindlessly spam spells and wait for ur inevitable death

Lol you dont know anything about kurian, spells cant stack in the apexko like 8 months ago or maybe more cant remember... Soo no one can spam spells, and you can safe ur ass using CC.. thats all, go and test dont reply if you dont know what you say pls.

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1 hour ago, g1r0 said:

Lol you dont know anything about kurian, spells cant stack in the apexko like 8 months ago or maybe more cant remember... Soo no one can spam spells, and you can safe ur ass using CC.. thats all, go and test dont reply if you dont know what you say pls.

cc dont stop all dot dmg so you will most likely still die

you are asking for kurian buff, i think you dont know what you are saying

Edited by TheSupplier

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1 minute ago, TheSupplier said:

cc decrease dmg slightly but you will still take stupid ammount of dmg

you are asking for kurian buff, i think you dont know what you are saying

nice you test it... good for you, now go and use cure disease and stop cry pls

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13 hours ago, twostars said:

No, see, you're comparing apples to oranges here: it's implemented how it was in earlier versions of USKO, with some assorted minor buffs & nerfs over time irrelevant to your concern here.

You're saying that they have less stamina than official (which is true, in USKO now -- not at the time we implemented this), but at the same time ALL of its skills were designed for the stamina they do have now. It wasn't *just* a stamina pool increase, its skill requirements changed too, so yes, you have more stamina on official servers as of right now. But they also adjusted stamina requirements for skills, so it's really not as bad as you make it out to be.

We do plan to update these to the current official implementation at some point, but bear in mind as it is right now on ApexKO, it was officially designed for these lower amounts. Higher pool, higher costs, etc.

It isn't the be all and end all of the class. Rogues complain about something similar: not having the Duration Item (well, we do now for this event, anyway), so their burst with Critical Point skill doesn't remotely compare to official. Except here, they get a higher Critical Point rate in the shorter timeframe they have it available than official, to compensate.

As you can see, comparing apples to oranges isn't really the best way of making an argument.

There is something you have to understand:
- apexko damage is very high and that is not comparable with any official server, so it is ridiculous to belive that the capacity of the transformation is enough to support the intensity of pk, that is one of the reasons why we say that the portu class (Devil/Dot) are useless.
- 120 of stamina is enough only for 3 skills the possible combinations become useless becos HP pool increase considerably.
- we cant use anti-weapon/ defence / HP jewelry for the simple fact that damage of the spells would not be enough for kill targets, therefore the character becomes bulnerable ang get focused all time. That would be good as long as his weakness was balanced with his ability to do damage.
- Transformation Coldown still 5 mins, now assasins shut down the transformation in 4-5 seconds, archers same with 5-7 arrows and no mention of warriors spamming skill 1800 + 500, thats why kurian are useless like a party mate becos cant assit the team.


I have many arguments but i think these are the most relevant, im ready to discuss and for whatever you want to test, send me a letter or pm Revolver. 👈

 

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7 hours ago, Chayni said:

i beat you on whatever i play ;) 

I've 2 hit'd you several times already ;) You're changing the subject because you can't argue the fact that mage damage is insane and everybody knows it. Check top 1 players here https://apexko.com/rankings/user/monthly

Mage got 2.4m and melee 850k now you think that's normal?

Edited by red123

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I dont play on my portu any more  but when i was and tryed couple days ago the damage was fine for me could tank on 2 mages sometimes 3 depended on there macros. 

Warrior and sin little harder   but i could kill 1 of them at least.

Yes none stacking is a pain  but after the blue red pots gone stacking dot will once again be to much  only now with the extra things its seams  a little lower.

The devil cool down is crap  thats a grantee sin warrior take u down very fast and once gone a mp mage is better than a portu but playing solo and being smart i had not much trouble at all   in a party total different story when big pk have to try heng back alot and help where can with small heals and far dots  if get in the tank lot yes wil loose devil fast and be useless till cool down over 

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You are complaining about rogues? I wonder if you ever played one. Your argument is that kurians are not same as they are in USKO neither are rogues. The cp barely works, m20, 75 barely works and these undy scrolls, red potions and durations are also used in USKO why are you just complaining about your own class even though you deal a shit ton of damage! 

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Magic kurians got 2 builds. One is for solo play which you get smash skills to deal the most damage, that's a deadly build but then without descent skill or a mage in your party you have to town or die, simple as that. If enemy locks on you, your devil will be gone in a matter of seconds and without it kurians useless.

Now the other build which I like the most is kind of a support one. You get descent and Divide skills and 75 draki. So basically a Kurian with such skills can get into enemy parties, drop a draki ( same damage as Anger) and descent back to run away. Do more healing and supporting party members. Can stay alive in party fights. Devil TS will take less damage since you can descent on Rogues to run and the advantage of divide skill will make your party members kill targets much much easier. The second build however is not good solo since you can't win VS without attack skills but still good for farming and running around.

Now in ApexKO I've never seen anyone else play support build thus so many complains about that class being weak/die quick bla bla bla.

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and all classes now can get extra  def  extra ap  and can smash class easy no matter what build if u play smart . 

When pots gone then portu have some advantage  but as  was tested Garez vsed me and if had maybe 200 hp more would have porned my portu  Fuck you vsed me and playing the smart way porned me everytime  both 1 v 1 ...

Tuke has owned me many times on all chars  as i have also killed him    and yougot ( chris ) has owned me alot more times than i have killed him...

SO if you play smare any class can kill portu  but they can also kill any class....

Just with the extra pots alot eassyer to kill portu now and devil  ts 5 min till can pk again

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