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KissOfNeo

Event for all maybe

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Halloween event is good but its made for all chars to tank lure kill mobs .  But a Priest  who has no party  cant do shit at moment  get low drops  and kill the pumkin things gets boring and 2 items each one compared to the hundreds in the other mobs everyone else can get and solo.

Have tested  solo mage  rogue  warrior can get over 1000 in  mob sporn  each time  but on priest im averaging 200 if im lucky..

Make mobs killable for everyone and as you added more  make the drop a little lower..

Then more fun for EVERYONE not the most wanted ppl

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58 minutes ago, TBE said:

Maybe make this thing like when your party hit the bosses you also get apple even though you didn't hit it.

If I'm not mistaken, that's how it's supposed to work right now. If you're reasonably close (i.e. not sitting in the base while they do all the work), all party members should be tagged for threat with anything they get in combat with, giving them all the same quest credit / toffee apples.

OP specifically stated they weren't in a party. I don't really have any suggestions here other than to join a party? You don't have to kill stuff, just tag it, so damage/"solo'ing things" isn't really important.

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if full attackget good drops if attack  do low min damage  not get full drop  just low like 2 or 3 at time

 

In party some things drop  10 or more on enough damage but not enough ppl to make enough full party's 

Edited by KissOfNeo

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12 minutes ago, KissOfNeo said:

if full attackget good drops if attack  do low min damage  not get full drop  just low like 2 or 3 at time

 

In party some things drop  10 or more on enough damage but not enough ppl to make enough full party's 

O.o

They drop like this for everyone 

Doesnt metter how much dmg you do

Edited by ImmortalOne

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yes they do   but how much damage can a warrior sin mage archer portu do  for higher drop than a priest.  On priest i get 2 or 3  on portu i can get up to 10 per  doing next to nothing due to damage im causing. 

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37 minutes ago, KissOfNeo said:

yes they do   but how much damage can a warrior sin mage archer portu do  for higher drop than a priest.  On priest i get 2 or 3  on portu i can get up to 10 per  doing next to nothing due to damage im causing. 

It's not about the damage. It's about how many targets you can tag. Everything drops the same amount of Toffee Apples REGARDLESS of damage, as long as you are in its threat table.
If any party member has tagged it, you will be in its threat table.

So if you want to tag more, join a party.

Regarding the differing amounts themselves, the individual mobs drop a different amount: you get more for killing Giga Hammers (10) than Cuff Binders (3).
This is likely what you were seeing. This has nothing to do with damage contribution. They're flat amounts given to everyone who tags it.

I don't know what else you really want me to say or do about it. At the end of the day, both amounts are over what we originally designed it to reward, because we wanted people to have fun and not feel like they're grinding. We went overboard on that side of things, so realistically speaking even *not* tagging everything, you're still getting way more than we originally intended.

For future events, there are many improvements we want to make. For example: finding a way of utilising the quest system for currencies, so there's no need for physical items wasting bag space.

For these cases it may even be that we rework how rewards are given out. If a consistent amount is rewarded to everyone for participating in completing a wave, for example, rather than from each individual mob they've tagged.

To address, these things require major technical reworkings which simply won't be possible right now. 

With *this* particular event, though, I think we've been overly generous enough -- it's fine for now, IMO. You may feel like you're getting less, but like I said -- the easiest solution is to just join a party. And even getting less, you're still receiving more than we intended on a daily basis, to (vastly over)compensate for any shortcomings and feelings of grinding for what should be a fun event.

So I think it's fine this time.

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twostars, 54 dakika önce yazdı:

It's not about the damage. It's about how many targets you can tag. Everything drops the same amount of Toffee Apples REGARDLESS of damage, as long as you are in its threat table.
If any party member has tagged it, you will be in its threat table.

So if you want to tag more, join a party.

Regarding the differing amounts themselves, the individual mobs drop a different amount: you get more for killing Giga Hammers (10) than Cuff Binders (3).
This is likely what you were seeing. This has nothing to do with damage contribution. They're flat amounts given to everyone who tags it.

I don't know what else you really want me to say or do about it. At the end of the day, both amounts are over what we originally designed it to reward, because we wanted people to have fun and not feel like they're grinding. We went overboard on that side of things, so realistically speaking even *not* tagging everything, you're still getting way more than we originally intended.

For future events, there are many improvements we want to make. For example: finding a way of utilising the quest system for currencies, so there's no need for physical items wasting bag space.

For these cases it may even be that we rework how rewards are given out. If a consistent amount is rewarded to everyone for participating in completing a wave, for example, rather than from each individual mob they've tagged.

To address, these things require major technical reworkings which simply won't be possible right now. 

With *this* particular event, though, I think we've been overly generous enough -- it's fine for now, IMO. You may feel like you're getting less, but like I said -- the easiest solution is to just join a party. And even getting less, you're still receiving more than we intended on a daily basis, to (vastly over)compensate for any shortcomings and feelings of grinding for what should be a fun event.

So I think it's fine this time.

 

 

30X Hallowen Cheast = 11.250 Apple Farm 3 Days. never darkness item.. very very low @twostars  made very difficult.  2017 it was better. use weapons the happy person,  Darkness Weapon to increase pls.  :huh:  

you can control '' TheCordeLia '' 29.10.2018 Time 07:00 PM box opened ''  full garbage. 50X 1920 Mp Potions , 5 or 6 hats , 2 trans sc , 2x candy , 1x Krovaz Cheast , Rebits Scrool 4X , 2X Bus ..... ...... 

it is very sad results , Hallowen happy ?  :o

 

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1 hour ago, neXusLeen said:

30X Hallowen Cheast = 11.250 Apple Farm 3 Days. never darkness item.. very very low

yep I also made 30x or more even switching chars maybe the other has the luck but no :( still dropping me bus , reverse scroll etc. while this marlborobox , schizoisback get almost everyday

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18 minutes ago, VERSACEONTHEFLOOR said:

yep I also made 30x or more even switching chars maybe the other has the luck but no :( still dropping me bus , reverse scroll etc. while this marlborobox , schizoisback get almost everyday

Neither of these people got them from this year's event. They were lingering items from the previous event that weren't deleted.
This was fixed already, and from today onwards all of the weapons obtained via these should have naturally expired.

And even then it was like, 2 each.

This is really off-topic at this point, but the event will last a while yet. There's still plenty of time to get yours.
In the meantime, you can make use of all of the other useful items that were introduced: Undying scrolls, Duration Extenders, etc.

It's not just the Darkness weapons!

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twostars, 26 dakika önce yazdı:

Neither of these people got them from this year's event. They were lingering items from the previous event that weren't deleted.
This was fixed already, and from today onwards all of the weapons obtained via these should have naturally expired.

And even then it was like, 2 each.

This is really off-topic at this point, but the event will last a while yet. There's still plenty of time to get yours.
In the meantime, you can make use of all of the other useful items that were introduced: Undying scrolls, Duration Extenders, etc.

It's not just the Darkness weapons!

i mean rates to low , 3 days farm results 11.250 Apples  = 30X Hallowen Cheast = completely rubbish 

 375X Apple 1X Hallowen Cheast receive not a good idea .  this event use weapons more fun. 

You can control my character '' TheCordeLia ''  Open Box Time Log : 29.10.2018 07.30 PM 30X Hallowen Cheast Open.

 

 

 

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1 hour ago, twostars said:

In the meantime, you can make use of all of the other useful items that were introduced: Undying scrolls, Duration Extenders, etc.

It's not just the Darkness weapons!

yep they are very useful really good :D maybe I need to farm more apple's to get darkness voucher, wish me luck I get it till halloween event end's :D . cross fingers

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Expiry time on things is kinda crap as well ...

I pked  got chests   handed in got 2 blue pots  ac ones   but went  for afk time after  handing in chests few hours  came back to return to pk and found they expired already :S

 

They should last at least 1 day to use or even 12 hours so can pk hand in chests and not have to pk   again not able to  taking a break

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TukeOP, 25 dakika önce yazdı:

wlc to farmKO now all logging mages for farm apples after cz dead again :Dd  Can we get more lower this darkness weapon drop rate!.

:P Event tuke eventttt :D

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