Jump to content
Sign in to follow this  
MERET

Under The Castle

Recommended Posts

Hi.

I don't know I start topic in the right content.

As you all know, UTC consists of 4 stages and different bosses. We have some problem about UTC.

  • We just obtain fragment from these bosses. There is no drop it from other monsters.  
  • Somehow bosses make a quickly recovery by itself when we try destoring them. That is meaningless if we labour and enjoy ApexKO. 
  • There is a boss one of stage but I didn't remember its name. Magician and archer class players can just attack it. 
Edited by MERET

Share this post


Link to post
Share on other sites
2 hours ago, MERET said:
  • There is a boss one of stage but I didn't remember its name. Magician and archer class players can just attack it. 

That boss is designed to work like that. It works exactly the same on USKO.
I understand that there may be an issue with this behaviour and how loot works now, but it's something we're looking at separately. Boss behaviour is completely intentional.

2 hours ago, MERET said:
  • We just obtain fragment from these bosses. There is no drop it from other monsters.  

The trash gives useful crafting materials...

2 hours ago, MERET said:
  •  Somehow bosses make a quickly recovery by itself when we try destoring them. That is meaningless if we labour and enjoy ApexKO. 

This one I'm not sure about. It's acted fine/expected when we've tested it and monitored these events live... I'm pretty sure this has only ever been reported on the occasions we haven't monitored the event.
Something we're looking into. Other than that I can't really say more.

Share this post


Link to post
Share on other sites
1 hour ago, twostars said:

This one I'm not sure about. It's acted fine/expected when we've tested it and monitored these events live... I'm pretty sure this has only ever been reported on the occasions we haven't monitored the event.
Something we're looking into. Other than that I can't really say more.

Then you can think like how is it working really in usko?

UTC IN USKO BOSSES HP RECOVERY VERY SMALL:

 

Share this post


Link to post
Share on other sites
45 minutes ago, YouGotPwndByMyAss said:

Then you can think like how is it working really in usko?

No idea what you mean by that because if you look at the relevant boss in the video you linked (at about 15 minutes in), you can see that it proves my point: only ranged can hit it.

Aside from that, like I said, the "regen" issue is a thing we're aware of. We just don't know what it is yet.

Share this post


Link to post
Share on other sites
13 minutes ago, twostars said:

No idea what you mean by that because if you look at the relevant boss in the video you linked (at about 15 minutes in), you can see that it proves my point: only ranged can hit it.

Aside from that, like I said, the "regen" issue is a thing we're aware of. We just don't know what it is yet.

Hold on are u  drunk twostars :D?  I'm only talking about the regen not about that range my name is not MERET. I only quoted ur post about the recovery.

 

Edited by YouGotPwndByMyAss

Share this post


Link to post
Share on other sites
2 hours ago, YouGotPwndByMyAss said:

Hold on are u  drunk twostars :D?  I'm only talking about the regen not about that range my name is not MERET. I only quoted ur post about the recovery.

I assumed you were referring to more than that because of your wording and its similarity with what I said in my post ("Then you can think like how is it working really in usko?").

I'm sorry I don't understand your broken english.

Share this post


Link to post
Share on other sites
21 minutes ago, twostars said:

I assumed you were referring to more than that because of your wording and its similarity with what I said in my post ("Then you can think like how is it working really in usko?").

I'm sorry I don't understand your broken english.

Wow kk only tried to help lol... Sorry for commenting goodluck.

Edited by YouGotPwndByMyAss

Share this post


Link to post
Share on other sites
29 minutes ago, twostars said:

image.png

Yes they do, actually.

Hahaha its becoming like a couple fight.What i mean is there is no chest from trashes also after we killed them(we try very carefully several times and they didnt give us loot ).I am not complaining here just want to give you guys some insight

Share this post


Link to post
Share on other sites
8 hours ago, twostars said:

The trash gives useful crafting materials...

No, They don't... Plus, I was in party but I didn't obtain 2 tropy box after passing per dungeon.

8 hours ago, twostars said:

That boss is designed to work like that. It works exactly the same on USKO.
I understand that there may be an issue with this behaviour and how loot works now, but it's something we're looking at separately. Boss behaviour is completely intentional.

I understand you. Well, don't you think you should be subjective when you make comparison between the KO such as you should take account of players , powers etc.

8 hours ago, twostars said:

This one I'm not sure about. It's acted fine/expected when we've tested it and monitored these events live... I'm pretty sure this has only ever been reported on the occasions we haven't monitored the event.
Something we're looking into. Other than that I can't really say more.

I negatively want to quote from you. It doesn't work the same on USKO exactly. I like this answer :D 

 

Edited by MERET

Share this post


Link to post
Share on other sites

Alright, if UTC trash is not dropping anything, that's a bug (though, it's different from bosses and behaves exactly like monsters outside of UTC - you deal most damage -> you get the loot), and we'll look into it.

The perceived HP regen is (from our point of view right now), a visual bug in the client. When I joined UTC (quite a few times) to monitor it, I could indeed also see the HP bar of the boss visually replenishing to full (no matter what HP it was on previously). Having said that, the longer you guys were killing it (and thus the lower the actual HP of the boss), the faster the HP bar would go back to normal after it visually replenished itself.

Furthermore, there seems to be 2 kinds of people when it comes to UTC; Those that know the boss will eventually go down (I suspect, perhaps they've raided or something similar in other MMOs), and keep at it. And then you have the people that scream "bug" from the top of their lungs, breathing uncontrollably, full of anger, and demand we as GMs do something about it. Y'all can guess what I'm inclined to do in such a situation.

So, while we wholeheartedly believe the issue with "HP regen" on UTC monsters is a visual issue and shouldn't be causing much problems (aside from being mentally discouraging to some), we do strive to fix this so that those players can get back to enjoying the content too.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×