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Patch notes (27/10/2017)

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Changelog

  • Updated the client to be on par with USKO 2.171.
    • Fixed a text encoding bug in our export process.
    • With this fixed, all data's been resynced with USKO to ensure it's correct and up-to-date.
  • Fixed a server performance issue.
  • New bulletin boards are now fully working correctly.
    • Note: Player rankings under "war" are now rankings from wars, not current Ronark Land rankings as they were previously.
  • Fixed a bug with the UI bugging/freezing when requesting to trade with a player.
  • Also, when requesting to trade with a player, we no longer close their UIs in addition to auto-declining their trade request. We just auto-decline now.
  • Fixed a bug with inns causing players out of range to bug/freeze their UI (which can happen on warp, etc).
  • Fixed the "NP event" description in the top-right menu. It now correctly explains that it's an NP event, not a coin event.
  • Fixed a client crash that could occur while moving and attacking.
  • Fixed a client crash that could occur on shutdown or at random when ingame.
  • Reworked some generic patches to be more robust and work consistently across versions. This fixes a potential client crash that could occur when receiving the right requests.
  • Re-enabled the in-game chat filter.
  • Chaos Dungeon rankings now correctly take into account deaths so if you're tied on kills but have died less, you're ranked higher than the player(s) with more deaths.
  • Killing players attempting the Infiltration quest no longer rewards National Points.
  • Added the Dark(Holy) Knight armours and their recipe materials  to the buying merchant search feature.
  • Fixed a typo in the "Dark(Holy) Knight <class> Gauntlets" items.
  • The [Monthly] A small challenge quest now correctly rewards 5 day versions of items, not 3.
  • Implemented the missing Dark Knight weapon procs.
  • Introduced the Halloween event.

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