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Patch notes (30/04/2017)

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Changelog

  • Added custom reset range behaviour for monsters, to prevent players from luring Felankor/Ultima.
  • Some tweaks to vendoring stackable items.
  • AI: When a player runs too far from a monster that's chasing them, it will now switch targets to the closest available target with the highest threat, instead of running back to its spawn point.
  • Fixed mana cost for the Frenzy/Outrage buffs. This now matches official.
  • Fixed bug causing sealed items to become bound on relog.
  • When removing the extra chance items (e.g. Dragon's Scale) for crafting, it will now remove the one selected for crafting. Previously the server would remove the first one it came across, but the one placed in would also just be visually removed.

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