yo yo bitches let see who nerd wanna buy for real items or trade for iýi items
- Priest Krowaz Set+11 Reverse ---- SOLD ----
- Gab Adamant+11 Reverse
- Garges Mace+11 Reverse
- Iron Belt+3 / Glass Belt+3
- Dual SSE+3 / WSE+3
- Dual Ring Of Life+3 / 1x ROF+3
- Bombastic Leonard+11 ---- SOLD -----
Im Looking any offers ingame " TukeOwnz or here "
btw, miss alpha
Hello mates, it has been a long time since I've been here. Life got in the middle and MMOs require certain type of compromise that I couldn't fulfill but in the last 3 days I've been checking the new updates and giving info out to people interested in the server.
So, from what I understand now the server is full-pk server with no-farm required, which is good for all those who hated the farm server (I was one of those who actually loved the farm system and actually put a lot of time and effort making my gear, which now is in my inn due to obvious reasons).
I see that you can rent +2 jeweldry, +8 armor and +9 weapons. That certainly helps newcomers who just want to enter to CZ. Also, I noticed that high level mobs (not mares tho) drop +6 - +8 high class weapons and trial armors in case someone wants to farm. I spent a good chunk of my time soloing balogs and booros. (Just me or balogs' damage got insanely high? I could solo them before without healing that much) and collecting stuff and checking anvil rates. I couldn't make any Mean leonar +7 but at least I had some fun.
Anyway, despite of my 3 days experience back in server I noticed that most of the time it was kinda empty. Not many people in many areas or people just to chat while I was doing something else. Even with rentals and stuff not many people in CZ map all the time which made me think that maybe the problem isn't in the server itself but in the gameplay.
I'll explain further: when I decided to leave server, pk was pretty much a combination of Isi fight in the bowl and farming raids. You couldn't farm in peace because you were attacked all the time. I guess that pretty much scared away a lot of people, I bet. But more or less those were the dynamics. When I came the other day, most fight was in the bowl but most people didn't stay for long. So I guess this map/pk style is kinda obsolete after so much time so my suggestion would it be, what can we do to improve PK? I mean, now this is a pk server so the pk needs to be the focus but just running to bowl, kill 2-3 people, they quit or go somewhere else, repeat isn't that fun anymore. For people doing the same over 2-3 months for sure isn't that fun. Also, there isn't much challenge to gangbang 1 guy running with a 2 priest party. I think PK needs a tweak or two. Something original. Something that brings back people that the only challenge they find nowadays is to start all over again and pk with shitty gear in other servers.
I'm not talking about the classes or skills, I'm talking about the map objectives or pk objectives in CZ. Events are one thing, but CZ is pretty much the "PK zone" and I think it needs to be revamped in some way.
Regards for such great effort to keep this server alive.
Fixed "cast failed" issues with Chaos Dungeon; server is now using the correct model for players.
Performance improvements for quest NPCs; they should be faster to respond (may or may not be noticeable with lag, but the server notices ).
Fixed a bug causing bound items to be unbound on server restart. Note: after maintenance they will be unbound, however it won't happen again for future restarts.
Improved distance checks for melee skills on moving NPCs.
Added dice roll command: +roll [[min] max]
Will output something like: "<player> rolled 5 (1-100)."
Can be used in 3 ways:
+roll (1 - 100)
+roll 1000: (1 - 1000)
+roll 500 1000: (500 - 1000)
Roll will be visible to the same context. e.g. #+roll will show to your party.
+roll can no longer be used in general chat/shouting.
Mutes now apply to commands.
Fixed Felankor's spawn notice.
Tweaked kickout logic to work more seamlessly. It should now effectively do what the website does, to save some trouble.
"Unbug me from the game" option on the website now simply disconnects the account.
Resetting your VIP storage & seal passwords via the website will now update your account ingame, and much quicker at that. This means you no longer need to relog when resetting your passwords.
Poison gas DoT in the Bifrost maze is now removed correctly when the player leaves the maze. Previously, it would keep ticking until it either killed you or you managed to leave the Bifrost zone.
Fixed a bug causing war commanders to not be loaded correctly.
Fully mimicked client logic for cast times per model (we were close, but not quite there). This fixes things like casts failing while using the Sexy Santa transformation.
[Hotfixed live] Stealth from [unidentified Potion] now correctly lasts 60s (was 80s).
Added a requirement of 800 National Points for signing up to events.
Fixed a bug causing event signup UIs to break on zone change if you'd signed up.
Event signup UIs should no longer desync from the server.
You will now be prompted to sign up to Juraid Mountain from anywhere in-game, as with other events. This should allow more people to participate in the event.
The signup NPC remains usable for signing up, and no longer always tells you it's the wrong time.
Tweaked rewards: players will now additionally receive a Monster Stone
Logging out during the event will now remove you from the event.
Added strategically placed Specters to the event to help punish AFKers.
Tweaked rewards: instead of an Apexis Chest, players will now receive a Krowaz chest and a Dragon's Scale
Lunar Wars (invasions)
Increased National Points given by monument blessings by 5x (so 1,000 NP for the first blessing, subsequent blessings give 500 NP).
Added invasion quests (for both attacking and defending) which are accessible via the Karus Commanding Officer & Elmorad Commanding Officer NPCs which were added to the Karus & El Morad zones (more info on the quests below).
Ultima now spawns at the end of an invasion.
Removed Harpy Queens.
The final boss Revenge Knight is now guaranteed to drop an old unique.
Quests / NPCs
[Grand Master] Kaishan has been cleaned out and the Nation Transfer process has been simplified.
Added [Clan Manager] Adelia to Moradon, giving clan leaders the option to transfer their clan. This feature costs 800,000,000 coins and can only be used once every 48 hours. GMs will no longer transfer clans.
Updated weapon rentals in Ronark Land to rent out Garges (+11) for 1 hour each day for an increased cost of 150,000,000 coins. This NPC is now [Weapon Rental] Soren.
The Danger from Monsters quest from the [Ascetic] NPCs in Eslant now reward <selfname> (+8) weapons.
The Danger from Monsters II quest from [Outpost Captain] in Ronark Land now rewards <selfname> (+8) weapons.
All quests that reward EXP from [Outpost Captain] in Ronark Land were increased to reward 7.5% EXP (10% with premium). This should make it easier to rebirth without having to stop PKing.
Added war invasion quests via the Karus Commanding Officer and Elmorad Commanding Officer NPCs in Karus and El Morad zones.
Completed invasion quests reset every invasion, however if you haven't managed to finish your quest, progress will carry over.
Holding our Ground: defenders must kill 40 invaders. Reward: 2 x Krowaz Chest
Defending Bellua / Asga: defenders must recapture the Bellua / Asga monument 2 times. Reward: 2 x Apexis Chest
Defending Linate / Raiba: defenders must recapture the Linate / Raiba monument 2 times. Reward: 2 x Apexis Chest
Defending Luferson / El Morad: defenders must recapture the Luferson / El Morad monument 3 times. Reward: 1 x Upgrade Scroll 100% to +6
The Ultima Defense: defenders must kill the invading Ultima. Reward: 1 x Ultima Chest
On the Offensive: invaders must kill 40 defenders. Reward: 2 x Red Potion
Invading Bellua / Asga: invaders must overrun the Bellua / Asga monument 2 times. Reward: 2 x Apexis Chest
Invading Linate / Raiba: invaders must overrun the Linate / Raiba monument 2 times. Reward: 2 x Apexis Chest
Invading Luferson / El Morad: invaders must overrun the Luferson / El Morad monument 3 times. Reward: 1 x Upgrade Scroll 100% to +6
The Ultima Attack: invaders must kill the invading Ultima. Reward: 1 x Ultima Chest
Implemented and otherwise fixed up [Analyst] Julius/Caesar's daily CZ quests:
All quests are now available daily (as opposed to some quests only being available on certain days).
Take the secret document of enemies is now implemented and rewards Oreads Voucher [1hr]
To find the lost soul is now implemented (with its quest timer) and rewards DC Premium [1hr]
Find the Spies is now implemented and rewards a Golden Mattock and 500 National+Ladder Points
Disturbing the enemy base in Ronark Land is now implemented and rewards Menissiah's Official List (see below) + 500 National Points.
As Disturbing the enemy base in Ronark Land requires the infiltration quest from [Tactical] Josiah/Grace in Luferson / El Morad Castle, this quest has also now been implemented.
Drops / Monsters
Felankor has been moved to the bowl in Ronark Land & its drops updated. As with Isiloon, there will now be a server-wide announcement when Felankor is about to spawn.
Latenoid (Ultima) has had its drops updated. Its name was also changed back to Ultima.
Felankor has had its drops updated.
Evil Wizards, Booros, Balogs, and Doom Soldiers in Ronark Land have all had their drops updated to include Ron's Mage parts & Exceptional Hepa's (+6) pieces.
Added Ultima Chest, which can drop various Krowaz pieces/weapons, shell armours, and more. These are obtainable from our invasion quests.
Buffed Ultima's damage slightly (also made him bigger and scarier!).
Monsters should no longer cancel casts.
Removed some useless (at this point) drops.
Added Nest Scrap
Added Scrap of Steel
Added Monster Stones
All players old and new will receive a Newcomer's Package, which includes Cospre vouchers, a Wings of Hellfire voucher and a Name Change Scroll. The Name Change Scroll must be used within 24 hours.
Players can no longer use scrolls or other persistent buffs with transformations (or vice versa).
Fixed an issue with Clan Transfers; when players attempted to refuse the transfer, they found the responses were flipped in the "are you sure you want to leave the clan" confirmation. These have been flipped back for consistency. Additionally, we simplified the wording of the responses. Between these two changes, players should no longer feel like they were forced to transfer (or that it "bugged").
Freezing Distance can now only freeze a target if they're not already frozen, rather than extending the duration of the debuff.
Implemented what we consider server rental items. These are now used by the [Weapon Rental] NPC (amongst other things), in place of regular expiration items.
These items show you the time remaining on the item, realtime (as opposed to just the expiration time).
Implemented support for quest timers (as used by the Finding the lost soul quest).
Implemented support for the infiltration teleport scrolls (as used by the infiltration quest).
Fixed a couple of bugs with the [Arrange Line] item which is used for changing your characters' positions on the selection screen. This should now always work correctly.
Updated the [Gear Dispenser] in Moradon:
Added Fire, Lightning & Glacier Hepa's Elixir Staff (+11) weapons (replacing the original Elixir Staff weapons that were sold)
Added Elysium (+11)
Added Hell Blood (+11)
Added Garp (+11)
Added Light Belt of Life (+1)
Fixed a bug with rebirthing causing it to reset some quests / internal tracking that shouldn't be reset.
Fixed a bug with monthly quests acting as if they were weekly quests.
Added Menissiah's Official List item. This lets you search merchant stalls for items, as well as teleport to them directly & PM the vendors.
You can purchase this from the Power-Up Store for 379 Apex Points, or obtain it via the Disturbing the enemy base in Ronark Land quest from [Analyst] Julius/Caesar in Ronark Land.
Improved cheat detection for some types of hacks.
That glyptodont is standing near anvil so you have no problem with access to it.
And just because you see two chars with similar names doesnt mean someone uses mutli account.
This topic is 1000% cancer and you need to get a brain.