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Everything posted by Lapislazuli

  1. Sometimes it randomly assigns some other guy. IE: You wanna kick guy A, guy B gets kicked. Same for assigning party leadership to someone.
  2. AKA, the defending country's base (whether its oreads, nereidth island or w/e) Right now if you leave the map, you're back at your base, and that's not how USKO behaves. Nereidth: You spawn at their boat. DLW Map: You spawn at their initial spawn when they first set foot into the map (not jail) Oreads: You spawn at their spawn (up top) Regular map: You spawn at their initial spawn when they first set foot into the map (not jail) Napais: You spawn at their initial spawn when they first set foot into the map (not jail)
  3. Assassin's Throwing Knife

    I tested, it bursts as high as Blinding does. Did you check it out? o.o
  4. You get constant dc from server everytime you try to log in from then onwards (unless it happens to be bf time again). Heard this from a user, need to confirm.
  5. Like El Morad's 2nd warder was slain. [Clan][user] killed it. El Morad's 2nd warder was slain. [Clan][user] killed it. Once in Napais gorge, this happened at orc's 1st warder (double notice). And then as soon as the 2nd one died, the war immediately ended. Unsure if this caused the keeper to immediately be marked as dead, thus making the war end. It happened again today at oreads when orcs killed the human W2, but I couldn't get to confirm since orcs did not kill W1 before losing the war.
  6. [Oreads] Log engines

    I've witnessed as users get visibly hit by a log (right in the middle of its hitbox) yet they're completely unharmed.
  7. [Oreads] Siege usage

    Can't use any siege transform unless you have every scroll, red potion, meat dumpling or buff off. Edit: User reports it won't work if you're a commander (horse) either.
  8. [Oreads] NPC's at orc base

    Only Healing Potion spawns, Inn and Sundries never spawn (or respawn).
  9. Warrior's Sacrifice skill.

    Using this skill at Juraid (and possibly BDW) gives your team a kill.
  10. Tried with the following items: Old EP and Old amulet of STR. When equipping STR, nothing happened, when equipping back the EP, the weight increased as it should of had with STR... but it was just visual (when nearing the weight limit with pots, it reset back to the actual weight). Meanwhile, having STR equipped was not a visual bug, because trying to go above the max carrying capacity would fail. This was tested with a transform scroll on.
  11. Emblem of Chaos III quest (bug)

    You're supposed to pick one of those jewelry pieces, but on completion it gives you all 4. I suppose the same happens with Emblem of Chaos IV. NPC: [Grand Merchant's Daughter] Menissiah at moradon.
  12. Upgrading middle class +8 to +9

    Does not work, because middle class becomes high class from +7, so the server might be thinking it was originally high from +1 so it doesn't accept it. Obviously you cannot rebirth items that are initially middle class. "The item does not match the upgrade requirements" User tested this on Weapon Breaker (middle class at +1)
  13. Suggestion concerning the wars

    Fair suggestions, but keep in mind that having unkillable warders and keepers will always benefit the defending nation more (this is often reflected in the kills). I'd be in favor of a war put in saturdays.
  14. Mage's pet dragon does nothing

    No damage to mobs, orcs /humans.
  15. First you cure a dot, your HP bar goes back to red (from orange). After that you can be inflicted by DoT again but your HP is still visible as red now, and if you're never cured from dot (it expires) and then you get hit by the dot again, even if you get cured, your bar will remain orange. I think that's how it works at least, anyway, if you have dots on you =orange bar, if not or cured = back to red.
  16. Moving towers in oreads

    Boarding is broken.
  17. Unlocking skills

    This is actually one of the bigger debates right now IMO in recent gaming. To please the casuals that only play 2-3 hours a day and want end-game served on a silver platter, or to adopt a harder (normal, as of 10 years ago) approach. KO is not, and has never been a game made for casuals imo. If you've grown with KO, you should know that grinding exp is a thing, and that working for your gear takes a LONG time. Granted, this is a private server, but you have to realize that making everything easy is not clear solution, because this ultimately pisses off those that like a harder take on this game (and rightfully so, that's how the kind of KO they're used to). I believe it's fine like it is right now, a nice middle ground. There's a solid influx of 10 lupus / lobo / lycaon a day if not more (due to CS) is sure to get everyone the skills they need over time.
  18. Bridge at bifrost - towers do no damage.

    Didn't this use to work?
  19. Bridge at bifrost - towers do no damage.

    from shoutbox (1/2/2016 @ 21:44 EST) ZeroTolerance clan still at it (same peeps)
  20. Instance 2 and 3 don't have any mobs in the spot. Unsure if it's like this for Karus.
  21. Cannot talk to the guy.
  22. Happy new year!

    Happy new year everyone
  23. I think assassins are more than viable right now thanks for your concerns however!
  24. Scrolls don't persist in chaos.

    If you get tp'd in chaos with 15 minutes left on your scrolls, you should have 15 mins left when you get out. Instead, they get consumed while inside.