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Everything posted by Aesteris

  1. Aesteris

    Inn Bug

    Hey guys, Thank you for the report and sorry for the inconvenience, I was trying to reproduce this problem locally and couldn't seem to manage to. It'd be great if you can provide any additional information (such as, which slot was the item in (in your inventory), and which page + slot did you move it to in your inn hostess, did you drag it there or use right mouse button to let it snap there, how full (or empty) is your inn, how many items did you put into your inn since you opened the UI and it got bugged, etc.) Anything at all that you can correlate when it comes to reproducing this bug is helpful, no matter how small or seemingly unrelated would help Thank you, we'll get it fixed as soon as we can reproduce this!
  2. Aesteris

    ROGUE MINOR BUG!!!!!!!

    We're looking into it, once we have a solution we will push it out
  3. Hey everyone, Following up on twostars' great blog post from last Friday, here is the official announcement of our next "expansion", and yes the new Bifrost gems will also contain part of the materials needed to craft the new armors displayed on the first picture!
  4. Hey everyone, We'd like to get some feedback on the things we've done right, things we can improve upon, and the things you want to see added in the (near) future! Everything is allowed; Please give us some arguments as to why, and we'll be sure to review it all Improving upon each other is allowed (in the case of new content), pointing out flaws is too - however any kind of personal attacks, flaming, or trolling will be removed from the thread Post away!
  5. Aesteris

    11:32 PM server time my NP scroll vanished

    I couldn't find anything on it being removed by anything other than yourself, sorry. Closing topic.
  6. Aesteris

    item gone

    Item has been returned, it was pushed out of the buyback list by selling too many items Thanks for your patience!
  7. Aesteris

    List of bugs 2017

    So are you being cancelled by it proc'ing or are you talking about casting a skill that gets cancelled while the buff is active? First one would be a bug, second one I'm not so sure of and would need investigating on official
  8. Aesteris

    List of bugs 2017

    Forgive me for being stupid, but if the shield "goes off", what do you mean; The shield proc'ing or the shield's buff finishing.....?
  9. Aesteris


    That video seems to imply it.... restores priest buffs? Scrolls all have the same visusl effect on people as swift / light feet, no? (Not to mention the uselessness of disabling scrolls for 1 second, which is how long it lasts for...)
  10. Aesteris


    If I remember correctly, its only supposed to work on priest buffs, so it probably did go off, you just didnt notice it?
  11. Aesteris

    Gab adamant curse bug

    Not a bug, the staff skill has a melee component and is therefore blocked.
  12. Aesteris

    steal me

    Dealt with, use GMs next time!
  13. Aesteris

    New server?

    It's a lie, and always will be unless you hear it through our official channels; Our facebook, forums, website, advertisement topics, twostars, or me. Closing thread.
  14. Aesteris

    Eslant BOSS hk (TR)

    Making the bosses outside of Ronark Land more attractive to hunt in the server's current state doesn't look like it'd be the greatest of ideas.
  15. Aesteris


    There's also <enter> The kind of people <enter> Who type fairly fast <enter> And prefer to communicate <enter> With a bunch of small messages <enter> Which becomes a problem <enter> With tighter spam-filter checks <enter> Not to mention the retarded <enter> Macro spamming <enter> Y'all like to do when you kill someone <enter> you don't like <enter> in CZ <enter> lol <enter> Furthermore, situational awareness for the filter of the all chat (e.g. multiple people spamming completely unrelated messages to drive out other people's chatting, or clutter your chat), or the filter being intelligent enough to determine what constitutes a "selling / buying" message accurately, accounting for botched messages and people trying to circumvent it one way or another, isn't something I even have a clue about how to approach to begin with....
  16. Just as much as you pick your fights (targets is probably a more appropriate word), your opponents should be given the opportunity (and ample time to go with that) to retreat from said fight. I doubt there are much people who willingly go into a fight against someone obviously stronger than them. There's a difference when people are "VS'ing" and then decide to retreat, one could argue that's a problem - but then again it's near impossible for us to go and do much about that. Even the proposed "disable towning when people are in combat for more than X seconds" isn't great as it incredibly heavily favors rogues (both because of their speed and the archer class in general; being the only class to have a chance at getting out of combat, and being able to keep fleeing opponents in combat with relative ease). Don't think we'll ever change this.
  17. Aesteris

    new dc bug

    With the patch that was scheduled for Friday, which got postponed to Saturday, and is now postponed again to Sunday (provided we work out the last few kinks) we intend to fix this problem, although it was unreproduceable on our side, we have a good idea on what it's cause is and have hopefully tackled it correctly Thanks for the report and the follow ups!
  18. Aesteris

    Yeni Sunucu veya Database [ Sıfırlansa ]

    Topic closed, no reset/relaunch/2nd server in the foreseeable future.
  19. Aesteris


    It's fixed, thank you for the report. Closing.
  20. Aesteris

    new dc bug

    We're aware of it and are working on a fix
  21. Aesteris

    Better for ApexKO

    We're aware of all of these and are eager to implement them once the USKO client supports them (subject to USKO pushing out the client that supports these features), #3 is already implemented (talk to Bilbor, interface is different though), as for the un-rebirth scroll; We could do that but seeing (+9) normal upgrades are disabled we feel as if there is no point in introducing the un-rebirth scroll, as who would really be using it to turn their (+5) or (+1) reverse item back to the (+7) or (+8) normal equivalent Have a great 2017!
  22. With the release of Draki's Revenge comes the release of Draki's Pendants! You'll be able to manufacture these at [Hepa Pupil] Shozin in Moradon. All of the materials are obtainable exclusively through the "Old Draki's Supply Box" and "Superior Draki's Supply Box", these drop from ALL monsters inside the Draki's Revenge event (rate depends on the monster). These Supply Boxes are opened at the NPC [Trader] Moira. To access the Draki's Revenge event, you need to enter through the Draki's Rift in El Morad Castle if you're human, or Luferson Castle if you're orc. Once inside you need to clear through multiple floors filled with monsters in a timed event. Average completion time is 12 minutes. Protip: If you're a priest or mage, you can use the [Attack] from the National Enchanter NPC that spawns occasionally inside this dungeon. It will boost your damage output significantly! To start manufacturing a Draki's Pendant, you will first need an EMPTY Draki's Pendant. Draki's Pendants have 3 levels of upgrades available to them, the first level is chosen by you depending on which of the 5 stat-specific jewels you use. First level upgrade: This upgrade will determine which is the main stat that your Draki Pendant will have. Requirements: 1x Empty Draki Pendant. 1x Jewel of [Stat] (shown above, detailed right below) You can choose between : Jewel of Strength (STR / HP bonus) Jewel of Dexterity (DEX / HP bonus) Jewel of Intelligence (INT / HP bonus) Jewel of Magic (MP / HP bonus) Jewel of Philosopher (INT / MP bonus) Executing the upgrade process will result in a Draki Pendant enhanced to a level that identified by a letter. S, A, B, C or D (S is the best, D is the worst). The outcome is random for every single of the 3 required upgrades. After upgrading a Draki's Pendant to the first level, you can then upgrade it to level 2 by using the Jewel of Hardness. Second level upgrade: This will add weapon defenses to the Pendant. The S variant will add 12 of every weapon defense to your Draki Pendant! Requirements: 1x Draki Pendant of [Stat name] S, A, B, C or D. 1x Jewel of Hardness (shown above) Note that this and the following upgrade are optional. If you got unlucky with a subpar Draki Pendant of Dexterity D, you don't need to spend a Jewel of Hardness on it. After the process is complete, your Draki Pendant of [Stat] will have two letters next to its name. Example: Draki Pendant of Strength S.B Finally, you can upgrade the pendant to level 3 by using the Jewel of Absorption. Third level upgrade: This will add HP recovery to the Pendant. Requirements: 1x Draki Pendant of [Stat] upgraded to the second level (two letters) 1x Jewel of Absorption (shown above) This upgrade will determine the HP recover values that your Draki Pendant will have. S, being the best variant, can give up to 5 HP recovery on every hit against enemies! (For reference, Scorpion Scythe is one of the very few items that have HP recovery on hit). That's all there is to Draki's Pendants, good luck manufacturing them!
  23. Aesteris

    Bifrost NPT

    All accounts were banned that were used for the NPT, as well as their main accounts, and those who received items from these characters. Thanks for the report
  24. Aesteris

    Suggestions for the server

    Thank you for the suggestions; - Make Eslant bosses more interesting, any suggestions as to how to make them more interesting? If it's too interesting, new players won't get the chance to find them as the currently dominating clans will also dominate the spawns and drops, if it's not interesting enough we didn't make any progress - "The next release" here I assume means a new server; Something which is not on our horizon at this moment - Free Nation Transfer, in my opinion, is a bad solution to the problem; Why would these solo players help out the balance if it does not benefit them - more resistance in Ronark Land means more competition for bosses, effectively reducing the rate at which they can advance their gear. Instead, we could look at invisible boosts to one nation (say, as official does with war bonuses; Looking at the past 11 wars, increasing damage by 10% for the losing nation per successive war lost, up to 100% - something similar with numbers in Ronark Land may be incentive enough for players to keep it balanced themselves) Welcome back