@Aesteris. The thing is even if warriors are possessing 5k+ ap at the moment this is all in relevant of the context that the player base on ApexKO since the rise of the holy armor patch has had a significant increase in AC. Overall on average warriors hit from 900-1300 (If target is duffed). This is pale numbers in comparison to USKO conditions where they would spam 1.5-2k on targets unduffed. This is the primary reason for their complaint. Furthermore on this is that it has caused the play style to change in cz to become primarily 8 memebered party vs 8 memebered party based. This has caused a lot of distress among many players including myself as small party based pk or parties of 2 or 3 members are no longer enough to take down opponents quick enough and evade massive parties efficiently.
I'm curious as to why the reason is behind not increasing the upgrade cap? I have spoken to a few community members and they have agreed that an increase in the upgrade rates even if as little as up to 13 REB would be great for the server and extremely stimulating for the economy. Surely, now UTC weapons are upgradeable to 11 REB but I do not believe that when players will possess this, atleast in my opinion, will contribute significant enhancement in damage capacity to balance the addition of holy armors.
Let's say you do increase anvil rates to 21 reb (+10). Would it really be that hurtful to the server if it only applied to weapons and we kept dragon shells such as dragon scale/mythrils/rons to be upgraded to 21 reb (+10), kept krowaz max at +11 reb and Holy armor max at +5 reb. Please explain why not, as I am curious. Furthermore under what conditions would you consider anvil rate increase to be viable and necessary.