BulletClub reacted to Razordagawd in Logos NP buff and meat dumpling
Name 3 lol.
Only red / blue pot (very rare to use as it is) come to mind for me, and this custom NP scroll which isn't the PUS one but a modified scroll from Logos buff. I can't think of any other buffs occupying this slot.
Seeing overly inflated NP amounts in the cz board is a side effect from the permanent NP event / meat dumpling, something I thought was intended (to boost server activity) but apparently that wasn't the case? I was giving you guys too much credit lol.
Going against what the community wants on a whim is probably a bad idea. (People won't buy more war premiums because of this btw, the interaction on MD is unique because it also works on NPCs, not just on player kills)
A better idea would probably be making it baseline. Just add a +10 flat increase to all NP gains and the impact would be diminished. Sounds entitled I know, but sometimes this course of action is better to not piss off lots of users.
BulletClub reacted to YouGotPwndByMyAss in Logos NP buff and meat dumpling
It's stupid to remove the meat dumplings so everyone in the server gonna have another harder time to get a higher symbol and all the players in user ranking already had this advantage of meat dumplings lol that's a bad idea right there TwoStars.
Also make the board look worse people with lower national points on it so people might not come lol.
BulletClub got a reaction from YouGotPwndByMyAss in Holy Knight Armors+11 CSW Reward takes fun out of the CSW!
Rid this holy armor reward in general. changing the alliance clan didnt do anything. they just joined the main clan and get the reward anyways.
I think i speak for everyone in saying the winning clan prefered a KC voucher of 5k/10k whatever. to be split between the party/parties of the winning clan
Going back to the previous reward of KC. it had everyone participating. nobody is going to join a "mega clan" to get their cut of a 5k/10k voucher. 3 parties to get 200 kc a person lol. not worth it.
if we went back to the KC reward. more clans would participate in an attempt to get their KC. its not beneficial to join a "mega clan" to get 200 kc...
It's absolutely beneficial to join a "mega clan" to get 2 or 3 days free maximum armor (holy 11) and whoop ass in CZ for that time. Which also can put you thousands of ladder ahead for the monthly armor reward... And if you won the Monthly reward. you will without a doubt be leading the pack of ladder starting the new month. which can end up being an endless cycle. This CSW reward system is broken. hopefully im not alone in thinking this.
BulletClub reacted to IIIAmJohnWick in rogue skills
I agree with you twostars, but doesn't duration pot + usko (30-35%) rate of cp make it significantly superior to simply a 40% cp alone? It allows for the skill to function for about ~16 seconds as compared to ~8 seconds.
A 50%-55% cp rate alone would , in my opinion be the equivalent of usko cp rates simply due to the fact that the timing of the skill can be enhanced there due to duration pot.
Thank you for your thoughts. I appreciate it.
BulletClub reacted to Razordagawd in rogue skills
You guys... Wtf are you even asking for? Higher damage overall? Of course sins hit less in apex because everyone gets free iron set @ImmortalOne you dumb faggot. Use common sense for once in your life.
Just because the damage mitigation is higher in a pk server doesn't mean that you should increase it. What's the point of having viable defensive item alternatives if according to your logic, sins should just be able to power through all of that? Who would your changes benefit?
Do you think you will be able to replace a warrior in a party with a measly %CP increase? Or maybe with higher damage you'll be able to deliver equal DPS to a priest? No. The only thing your changes would do is increase the power creep even further between classes. Must be fun to hunt down farmers, mages, archers and even weak warriors that cannot outheal a 5-6k dmg burst in 3 seconds!
Assassins fulfill the role they're supposed to: Good, opportunistic roamers that can take down specific targets. Whether they're debuff victims or random stragglers, they do their job just fine. I think it's time to wake up and realize this isn't 2005. You won't solo parties anymore as a sin (not like you ever could), and you won't rival a warrior's DPS in pvp EVER.
CP used to be %50 or close to it(?) in apex back in the day. I can remember getting hit by 2400 2200 1800 1400 into immediate death. That would feel good huh? To be overpowered again. Guess what, just like duration pots, it won't happen!
Assassins are not warriors. They should not be winning 1v1s against them. They can in USKO, that's ok, so go play USKO. PVP is more than 1v1ing people, and even with duration you guys would still lose so chill.
One last thing, you lot forget that assassins are better here than in USKO by a LOT. Why? Because it is impossible to shake a sin off of you. In USKO or SteamKO running erratically as a rogue would remove any pesky sin off your back. Here you can forever stay chasing behind someone's back while landing R hits. This is because of this server's faster refresh rate. Do not downplay or forget about this ridiculously large advantage that I'm sure more than makes up for the "lower damage" claims.
BulletClub reacted to IIIAmJohnWick in rogue skills
CP needs to be increased. Rogue damage capabilities are too low on this server due to draki pendants. This counters the advantage that jamadars provides us. Jamadar and DD def + health recovery? Might as well remove jamadars from server lol. Damage capabilities of rogues here compared to usko are not the same or atleast some variable is significantly messed up the calculation thereof. My 2 cents.
BulletClub reacted to Manhattan in rogue skills
I'm quite sure that assassins are completely fine. What balanced the class and made it playable again officialy was the addition of Jamadars and Duration Pot, the only problem with us here is because the jamadar we have is garbage and the only decent one is Moonlight, which everyone is very far off having a +11. That is the key element to balance the class.
A good sin with dual Moonlight +11 would beat any warrior any day (even if they have Buju +11). There is no need to buff any skill and specially no need to add Duration. I don't know why everyone thinks that Duration would be such a life changer, it's extremely rare for a sin to stay inside a fight for more than 10 seconds so it would mostly help on 1vs1s and that would make mediocre/noob sins easily stand out and crush warriors, mages, everything; which is bad.
And by the way, as @YouGotPwndByMyAss said, an above average sin can beat 95% of the warriors out there, those 5% ones that are invincible are those who can switch items mid vs, instantly re-target the sin after blinds and not fail a single Echo.
But I still think that to account for not having Duration, CP rates should be increased. I'd love to see it at around 40 - 45%. But well I don't think the staff would do this custom change, they're too scared of it... sux
BulletClub reacted to delusive in Disconnect issues
I've browsed through the forums and couldn't find any answers for my problem. I couldn't really find a section for it, so sorry if it's in the wrong place.
I'm disconnecting a lot from the server, at random times. Sometimes it's fine for 1-2 hours, sometimes i can't even play for a minute. I can be either playing, or AFK, and it happened in every possible zone I've been in. I've added an exception for the game client to my firewall, tried turning firewall off, reinstalled the game. Running the game on Windows 7 Professional SP1, 64-bit.
If anyone has an idea about what could be wrong, I'd be grateful, as the server is really fun to play.
BulletClub got a reaction from IIIAmJohnWick in If it possible to open Rev.+15 on some weapon ?
I agree with this. I dont think there is much reason to have +8-+9 with trina disabled as the chances are still very minimal. The only reason for it has to be to increase sales of Karivdis on merchant and help the market a little or increase PUS karivdis sales
BulletClub reacted to Aesteris in If it possible to open Rev.+15 on some weapon ?
We’ll have to take a look at how far we need to take these outdated items (e.g. what +) to be useful at all, as well as balance the rate at which these are obtainable vs. chance to get to the required + to be useful. (And then there’s the debate of do we want to let them surpass newer content, but that comes later)
All in all, I quite like the idea and see opportunities to revive older content
BulletClub reacted to MERET in [Guide] Under The Castle (UTC)
How to enter?
The entrance to UTC via NPC [Twilight Observer] at Luferson or El Morad Castle Time
UTC is open every Friday and Saturday. Time depends on your location. That's why you should check your event schedule. This event goes on during 4 hours. More information
It is a event consisting of 4 stages.
This dungeon offers unique quests and items in order to make UTC weapons and armours. Please read a recipe of that from NPC [Disciple of Hepa] Shozin at Maradon.
You obtain -if you have party- 2 Tropy box (if you don't, just 1 Tropy box) after passing per dungeon. If you die inside the UTC than press OK, then your character teleports back to the re-spawn point and you see that the durability on armours&weapon are all gone at the same time. You have to recovery of those.
If you use Life Crystal item when you die, you proceed on your way without the necessity of sth. You can get it via NPC [Mysterious Narki] using low, middle, high and unique items at Maradon. There is a NPC [Twilight Knight Guard] Martin the final stage, you can use boxes here.
BulletClub reacted to MERET in [Rehber] Under The Castle (UTC)
UTC zindanına nasıl girilir?
Luferson ve El Morad Castle bölgesinde bulunan [Twilight Observer] NPC’den girilir.
Etkinlik saatleri ne zaman?
Etkinlik saatlerini sağ üst köşede bulunan kum saati (⌛) sembolüne tıklayarak öğrenebilirsiniz Cuma günü; saat: 15.00 ve 21.00 Cumartesi günü; saat: 06.00 Etkinlik 4 saat boyunca devam eder. Ek bilgiler
UTC 4 ayrı zindandan oluşur.
Her bir zindanı geçtikten sonra partideyseniz envanterinize 2 adet Troppy box, partide değilseniz 1 adet Troppy box düşecektir. Eğer zindan içinde ölür ve “Press Ok” tuşuna tıklarsanız karakteriniz UTC başlangıç bölgesine geri döner. Tüm zırhlarınız ve silahlarınız yanar. Bu yüzden eşyalarınızı tamir etmeniz gerekmektedir. Bu duruma düşmemek ve karakterin öldüğü yerden tekrar canlanması için envanterinizde Life Crystal eşyası bulundurmalısınız. Life Crystal Maradon bölgesinde bulunan [Mysterious] Narki NPC’den Low, Middle, High ve Unique eşyalar kırdırarak elde edebilirsiniz. Zindaki yaratıklardan çeşitli materyaller düşmektedir. Maradon bölgesinde bulunan [Disciple of Hepa] Shozin NPC’den UTC silahların veya zırhların nasıl yapılacağı anlatılıyor. Check Manufacturing recipe – OPEN – Sayfa 2’ye geçin. Under the Castle başlığı altında silahların nasıl yapılacağı gösterilmektedir. Ek olarak Trophy eşyalarını nasıl elde edeceğiniz Trophy başlığın altında gösterilmektedir.