dots should not cancel animations
mage skills should not cancel animations
dark pursuer should not cancel animations at 100%
what should cancel animations are r damages being hit at a certain time stamp (right before hands go up) during the animation with a small rate.
fix lightning staff:
self explanatory. while not being on par with the shared rates (it's higher), it's also not getting effected by resistances. also stun should not stack.
self explanatory. i believe most of the people will agree on this. the class has no counterplay as long as it has divide armor, rush, pull. completely kills small pt play.
forgot to add: laggers (chinese) are at an advantage because their skills don't lag but their visuals do, so in our screen they hit from miles away.