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twostars

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Everything posted by twostars

  1. twostars

    archery bug

    Seems to be failing because of some recent tweaks to latency detection (which should no longer be playing any part in this to begin with). I've disabled that particular check for now until we fix it in the next restart, so let me know how it goes.
  2. twostars

    Apex KC Voucher did not get Reimbursed on my ACC

    Closing this thread. If you have an issue, please open a new thread. Thanks.
  3. twostars

    i lost my 5k kc

    Your 5,200 KC has been restored as in the other thread I responded to you in.
  4. twostars

    Apex KC Voucher did not get Reimbursed on my ACC

    Restored your 5,200 KC. Restored your 700 KC. Thanks for your patience.
  5. twostars

    Apex KC Voucher did not get Reimbursed on my ACC

    Restored your 2,000 KC.
  6. twostars

    Apex KC Voucher did not get Reimbursed on my ACC

    This has been restored.
  7. twostars

    Apex KC Voucher did not get Reimbursed on my ACC

    Restored. Thanks for your patience. As for the other reports I'll be dealing with you slowly, so please be patient while I sift through everyone. Thanks.
  8. twostars

    the Server is down??

    Problem was the client was still running in the background. I killed it, but restarting your PC would also have been fine. Closing as this as it was resolved.
  9. twostars

    the Server is down??

    I do not. I can only really suggest manually patching. Assuming you're at 2.144, you just need to download and extract this into your ApexKO folder: http://download.apexko.com/upgrade/patch2145.zip As for why the launcher isn't working, I suspect it's either a permission issue or a file in use (perhaps your antivirus doing so?). Without Teamviewer, I can't say for sure.
  10. twostars

    the Server is down??

    Do you mind downloading Teamviewer and sending me a private message with the ID & password so I can take a look and fix it for you? Thanks.
  11. twostars

    the Server is down??

    OK, I'll fix the site. (Edit: Fixed. Thanks!) As for the launcher, right-click and "Run as administrator". Hopefully that should fix that.
  12. twostars

    the Server is down??

    It's currently online. Can you provide a screenshot of the problem you're experiencing?
  13. twostars

    Patch notes (04/08/2018)

    Changelog Implemented a newer, more frequently updated geolocation database for authentication (website / login). This should drastically reduce the issues we had with inaccurate locations (any issues should be corrected automatically within the week they occur). Implemented full support for and switched the server over to use our provider's lag reduction service (finally.). It's still in beta, so we'll see how it goes. We can always switch back live if it hurts more than it helps, but we're hopeful it makes a difference. Fixed a bug with R attacks failing when using the Genie system. Moved the ignore list to the server and as such, letters from ignored players are now filtered. Additionally, you are no longer able to send letters to a player that has you on ignore (while they're online -- existing & offline letters are simply filtered). Likewise, you are not able to send letters to players you have ignored. Moved chat obfuscation (for other nation chat, Chaos Dungeon, etc.) to the server, which fixes issues with being unable to communicate with Game Masters. Moved chat censoring to the server, which fixes issues with being able to communicate with Game Masters and allows us to manage censoring on our own terms (literally, in fact). We won't be as aggressive with censoring as it is officially (we'll start the list off fresh), so expect a lot to be "allowed" now. Regardless of this, we encourage you to be nice to each other. Chat letting you say things doesn't mean you should say them. We will likely add to the list and expand on censoring behaviour later, but for now the main intent was to simply move this functionality server-side. Fixed a client crash. Fixed a bug causing persistent buffs [scrolls, etc] to fail when player is teleported while logging in. Fixed the in-game scheduler (hourglass) not saving correctly. Heavily optimised item/accessory upgrade scan logic and allowed for more specific upgrades. With the way it works officially, the upgrade system is limited in that it's too generic to use only for specific items as Aesteris pointed out recently. This is now more flexible, so we'll be able to implement custom upgrades like the one proposed in the linked thread. Additionally, the way upgrades worked previously was very slow (scanning a max of ~50,000 possible upgrades each time). This has now been improved such that for accessories, it may scan up to ~16 possible upgrades (but typically 1~4), or for the more generic item upgrade entries, ~900 possible upgrades. Optimisations. Yay! Fixed a bug causing teleports (or Kurian Rush/Pull skills) to occasionally break character movement. In these cases you'd appear to be moving, but other players could see you're not actually moving. This should hopefully (*fingers crossed*) fix all issues with that. Additionally, in other news... Behind-the-scenes we've also finished reworking our patch syncing process to further automate (and hence simplify) syncing our changes with official. This typically consumed a lot of time when there were huge structural changes with official data (which occasionally resulted in some of our changes being accidentally reverted). Now that this is complete, we're in the process of updating to official 2.211 (from 2.174). As this requires a lot of testing to ensure existing functionality still works correctly, this will likely be released in next week's patch. Amongst other things, we're hopeful that this will fix the cast animation bug we've been experiencing for a while, as official finally implemented frame rate behaviour, which should, hopefully, mean that they've also cleaned up their broken animation frame rate logic (fingers crossed). Once that's released, we intend to release long-awaited content updates/reworks in the next major patch which we've been somewhat working on between other tasks. That's all I can say about those for now, but just know that we do hear you, and they are on their way in due time. As always, thanks for your support.
  14. twostars

    LP rewards or medals?

    As @ImmortalOne said, you have to choose one or the other. The rewards are for the rankings determined immediately prior to the monthly reset, so any ladder points you've spent won't be contributing towards your ranking.
  15. twostars

    Scheduler/hourglass settings do not save

    This is fixed in the next patch.
  16. As reported here:
  17. twostars

    Friend cannot access Apexko from home IP

    Try now.
  18. twostars

    Kurian class bugged

    A character name & a rough estimate of when this happened would be appreciated
  19. twostars

    Friend cannot access Apexko from home IP

    Give it a try now. Our IP databases were updated and the IP I'm seeing for you is now mapped correctly.
  20. twostars

    Delos Bug

    The King being in the group when you win isn't something that's ever been handled (I need to check official to see how they handle that; I don't recall it being handled there). It's when they're added at some point after you already own it.
  21. twostars

    R damage missed

    Should be mostly fixed. We're aware of behaviour and will be continuing to refine it.
  22. twostars

    R damage missed

    Not sure why it's doing so yet, but R attacks seem to be registering consecutively between their regular delay which seems to be upsetting things.
  23. twostars

    Chaos Dungeon skills failing

    This is fixed pending the next restart.
  24. twostars

    Chaos Dungeon skills failing

    This is specifically only melee skills failing, and the reason it's doing so is because it's not taking into account the weapon the client is using.
  25. twostars

    R damage missed

    I didn't think R attacks were touched, but I'll look into it. I specifically ignored them and their still-generous range since I still need to do some stuff with them before I can better validate them.
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