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Everything posted by twostars

  1. I don't like UTC.

    Trash complaint should be addressed by scaling. We're not going to instantly clear it on boss kills, because trash still drops valuable mats. It's still worth farming. As far as the trash speedhacking and such, 1. the horses run that fast officially, 2. think Aesteris slowed them down, 3. couldn't find any other issues with range behaviour etc, that all checked out fine. The AFKing complaint was addressed by threat issue as in my previous posts. Closing this thread as it's fairly unproductive. If you have a specific complaint/suggestion, please use the appropriate feedback section.
  2. Ne yapılabilir? What to do?

    1. Don't use hizliresim. Only Turkey (I assume) can see them now. It's blocked for, at the very least, me. 2. This topic is far too generic. You literally just created this entire section as a topic. Closed.
  3. Tears / Trinas expiration date.

    It's a limitation of the game. Creating another untradeable version of these items means unnecessarily duplicating a ton of upgrade entries for this to be usable. Giving it an expiration time keeps the same ID but forces it to be untradeable and ultimately reduces the number of them in-game. With the immense amount of KC floating around in-game, it reached the point where there's literally no reason to ever buy any from the Power-Up Store (and drain KC) -- there were just so many from events that had built up. As for why it's 24 hours specifically, that's all @Aesteris. I have no idea.
  4. Logos NP buff and meat dumpling

    I guess I'll just refrain from being open with you guys in future then, if you're going to pick apart everything I say. These things are clearly best left for staff discussion, since you guys just freak out about things that don't matter (OMG YOU WANT TO REMOVE MEAT DUMPLINGS WTF GM BUT MY NP IM NOT EVEN GOING TO CONSIDER THAT THERE WOULD BE MORE TO IT THAN THAT IM JUST GONNA FREAK OUT!!!!!!). FYI, here's a little more than 3, and the key benefit of this type of buff is it's flexible, so we can easily create our own for special purposes. Only we can't, because Meat Dumplings exist which are considered essential rendering this buff slot completely useless, and well... my entire point. But sure, boohoo NP loss, I never know what I'm talking about. 302334 Aurora of Experience AC increased by 200 for 30 minutes 302335 Aurora of Experience Aurora of Experience 302336 Aurora of Experience Aurora of Experience 302338 experience10% HP increased by 150 for 3 minutes 302339 experience20% 302340 experience30% 302341 experience40% 302342 experience50% 478011 Snowman forum Change into Poroom~ (HP + 100) 478012 Snowman titi Change into Teeti~ (AC + 10) 478013 Snowman teo Change into Theo~ (AC + 10) 478014 Snowman nunu Change into Nunu~ (AC + 10) 478015 Snowman(Elmorad) Transforms into El Morad snowman (HP + 100) 478016 Snowman(Karus) Transforms into Karus snowman (HP + 100) 490141 Meat Dumpling This meat tastes exquisite. My vitality is increasing. 490144 Kimchi Dumpling Yum, kimchi's piquant taste. My strength is increasing. 490158 Rebirth of dead bodies The order which contains the power of monsters 490159 Pumpkin mask Increase 2 contribution power 492020 Amplify Scroll 492023 500123 Little Vitality 500124 Aurora of Experience 500134 Unidentified blue potion The overlapping Defense by 60. 500135 Red Potion unidentified Nested Max HP by 300. 500207 Experience in jewelry EXP 10% increase nesting for 30 minutes. 500208 Jewels of defense Rise Defense 25 nested for 30 minutes. 500209 Jewels of Life Rise in the HP 250 nested for 30 minutes. 500210 Jewels of contribution Rise in the contribution of four nested for 30 minutes. 500220 500221 500222 500223 500236 500245 Pumpkin Candy mp 30?? +200 500246 Pumpkin Candy Sweet pumkin Candy.| Happy halloween 500287 Attack Attack will increase by 5 for 30 minutes 510521 Gem of Defense Increases experience gain by 10% for 30 minutes. 510522 Gem of Defense Increases Defense Power by 25 for 30 minutes. 510523 Gem of Life Increases HP by 250 for 30 minutes. 510524 Gem of Contribution Increases Contribution Points by 4 for 30 minutes. 510525 Attack 30?? ???? ??? 5 ?? 510530 Contribution Increases Contribution Points by 4 for 30 minutes. 510531 Defense 25 Defenses will be added for 30 minutes. 510532 Life 250 HP will be added for 30 minutes. 510533 Experience Experience will be increased by 20% for 30 minutes. 510534 Jewel of Experience 510535 Jewel of Defense 510536 Jewel of Life 510537 Jewel of Contribution 510538 Jewel of experience 510539 Jewel of contribution 510540 Jewel of life 510541 Jewel of defense 610056 Santa's Coat Increases defense by 30 for 30 minutes 610057 Santa's Mind Increases HP by 250 for 30 minutes 610058 Santa's Smile Increses EXP gain by 10% for 30 minutes 610078 Love of Chocolate The acquisition rate increased by 10% nested for 30 minutes, the user's experience. 610079 Handmade chocolates The nested 30 minutes Max HP will increase by 250, 610080 Specially made chocolate The nested 30 minutes 25 Defense increases. 610081 Exp Candy 30??? ???? ???? ??? ???? 10%?????. 610082 Hp Candy 30??? ???? ?? HP? 250 ?????. 610083 Defense Candy 30??? ???? ???? 25 ?????. 610092 Scroll of Protection Increases 250 maximum HP for 30 minutes. 610093 Scroll of Life Increases 25 defense for 30 minutes. 610094 Events contribute Rise in the contribution of two nested 30 minutes. 610095 Blue Potion Defense Increase 60 610096 Red Potion Attack Increase 10% 610097 Azure Carnation 25 Defenses will be added for 30 minutes. 610098 Crimson Carnation 250 HP will be added for 30 minutes. 610099 Amber Carnation Experience will be increased by 20% for 30 minutes. 610111 Honor Oath NP increased by +3 610123 Experience Experience will be increased by 20% for 30 minutes. 610125 Green carnation Damage increased by 5% nested for 30 minutes. 610130 White carnation Rise in the contribution of four nested for 30 minutes. 610131 3 - year old ginseng Rise Defense 40 nested for 30 minutes. 610132 3 - year old ginseng Rise in the HP 250 nested for 30 minutes. 610133 Sea cucumber pow Damage increased by 5% nested for 30 minutes. 610134 Steamed sea cucumber Rise in the contribution of four nested for 30 minutes. 610135 Chocolate cake Rise Defense 40 nested for 30 minutes. 610136 Sweet Potato Cakes Rise in the HP 250 nested for 30 minutes. 610137 Cheesecake Damage increased by 5% nested for 30 minutes. 610139 Mugwort Rice Cake Damage increased by 5% 610140 Cactus Rice Cake Defense rises 40 610141 Gardinia Rice Cake HP 250 rise 610142 Pumpkin Rice Cake Contribution rise 610143 You are my hero. EXP 50% increase in 610150 Pumpkin Mask Rise in the contribution of four nested for 30 minutes. This is actually already something that we were discussing in staff, so this thread doesn't need to be open for community "discussion". Closed.
  5. Logos NP buff and meat dumpling

    Unfortunately that's long past the realm of possibility.
  6. Logos NP buff and meat dumpling

    You guys are freaking out because you're worried about the NP loss. That's not the point of this though. The point is to free up the buff slot that's being wasted by this unnecessarily "essential" buff. There's plenty of other buffs that exist in the game that use this buff slot which aren't able to be used because of this, and that's the problem with it being considered essential. Edit: To clarify, removal of Meat Dumplings would just be the desired outcome. How we get there obviously requires thought and discussion on our part, so outright dismissing it because of a potential problem along the way is silly. This is what we do; we find a goal, figure out how we can get there and then decide whether or not it's worth it.
  7. Logos NP buff and meat dumpling

    No, I think they do need to go. The fact you're required to have this up always just makes it dumb like the NP event. Removing it frees up the buff slots so other thing can be used (like the logos buff). Obviously, the difference needs to be allowed for but I think the end result does need to be that Meat Dumplings need to go.
  8. Tears / Trinas expiration date.

    The one thing I can say regarding this is that expiration items are untradeable by design, and we have no intention of removing their expiration time. Regarding their duration, I'll leave that with @Vivaldi & @Aesteris
  9. Logos NP buff and meat dumpling

    To be honest, Meat Dumplings are fairly useless with the NP event we've been forced to use since Alpha's excessive use of it. The amount they contribute really isn't worth the buff slot they're wasting. I think removing them and buffing the logos buff very slightly might in fact be the better plan.
  10. Atross/Riots NP bugged

    I've been thinking a lot about this, and I think my patch will fix it. I think it's an oddly specific scenario where the player who's ranging the mob is also ranging the party, and also obtained threat on it first... so when rewards are distributed it's based around their range to other players in the party (because this was dumb and looking up the party; which was also unintentionally relative to the base player, rather than the mob). This much was removed entirely because it was unnecessary and conflicted with the existing party filtering from the threat distribution (so we're using the party as already filtered there). The more I think about it, the more it doesn't exactly make sense (the mentioned base in the filtered list is actually the first person who hasn't been filtered), but whatever. I have hope this issue will clear up after the next patch.
  11. about Revenge and rogue lighfing

    Decided to allow this, so this will be 'fixed' in the next patch.
  12. OBL no longer drops trina?

    Not a bug. These still drop, as confirmed by BulletClub. Closing.
  13. About BDW tears

    Yes. That's what being random is. You'll burn some and you'll upgrade some. Or you may burn them all and upgrade none. Or upgrade them all and burn none. Randomness is great. There's no bad luck protection system implemented in KO, it's just pure dumb luck... so w/e you say!
  14. about Revenge and rogue lighfing

    From what I understand this report is saying: when rogues are stealthed you can no longer track them when they're a revenge target. Officially the arrow persists above their head the entire time they're stealthed. Here, unless we're using Lupine eyes, they're completely despawned so the arrow disappears until they're unstealthed.
  15. Reward

    Those were quest/event rewards you obtained recently. They were supposed to expire but hadn't yet. Now they have!
  16. VR not reduced in few people FT

    This is indeed something that isn't really a bug. Officially there is no such scaling. However, I've left this open as I have been meaning to implement mob scaling.
  17. Atross/Riots NP bugged

    Well I've just cleaned up XP/NP distribution logic for the next patch because it seems there was a discrepancy between who was being counted (excluding ranged player) and who was being rewarded (including ranged player). What this means is, they were losing their credited portion (as expected)... but then also being included in the distribution, causing the (potentially, if other parties are involved) lesser amount of NP being divvied up to be even smaller between the extra who for all intents and purposes had no credited part in it. I still don't really understand the specific details being given here ("sometimes only the far one got all nps. another players doesn't get any nps. and it started 3-4 month ago."), but this is a start -- if not a resolution to this problem. We can only hope.
  18. Atross/Riots NP bugged

    Are you sure you don't mean the other way around (rest of the party will only get NP based on what they contributed minus the portion of the player that's ranging the mob)? If so, that's expected behaviour.
  19. Atross/Riots NP bugged

    Has anyone experienced this issue recently?
  20. [ Choas dungeon bug ]

    While this doesn't exactly fix the issue, we changed it to no longer allow you to reconnect to the event a while back, so this hasn't been possible for a while.
  21. Mobs Set off Adament skill

    This was fixed a while back.
  22. Tears of Karivdis

    These were quest/event rewards. They had an expiration time, and they expired.
  23. Genie and manual arrow shower

    Is this still the case?
  24. I don't like UTC.

    Okay. This is all done, so it should be in the next patch.
  25. BDW after latest patch

    I can see your point, but it will never come down to numbers like that. For all we know there might be 2 AFK'ing, or 3, etc. It would begin to require something better to measure actual activity, which is something we've been going back and forth over for various events for a while. It's not really an easy topic to approach. Edit: In this case, rather than people just leaving, it'd be better to have a way of having the team forfeit. Then you'd have a majority vote, with null votes (i.e. those that didn't respond) being considered "for" forfeiting.